Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3883381503947172673 52 hydroplatypus the Trooper (level 3, -1/33 HPs) Began as a Mountain Dwarf Fighter on Aug 2, 2026. Succumbed to a water moccasin's poison ... on level 2 of the Dungeon. The game lasted 00:05:37 (1725 turns). hydroplatypus the Trooper (Mountain Dwarf Fighter) Turns: 1725, Time: 00:05:38 Health: -1/33 AC: 9 Str: 20 XL: 3 Next: 60% Magic: 3/3 EV: 6 Int: 8 God: Gold: 55 SH: 5 Dex: 9 Spells: 2/2 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +1 buckler rNeg . . . (100%) f - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -15) A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) d - a +0 sling Armour b - a +0 scale mail c - a +1 buckler (worn) f - a +0 chain mail (worn) Jewellery e - a ring of resist corrosion Scrolls N - a scroll of noise e - a scroll of identify {unknown} h - a scroll of blinking {unknown} t - 2 scrolls of teleportation a - a scroll of enchant armour m - a scroll of enchant weapon {unknown} o - a scroll of revelation {unknown} q - a scroll of poison {unknown} Potions m - a potion of might d - a potion of mutation {unknown} f - a potion of haste {unknown} j - a potion of enlightenment {unknown} n - 2 potions of brilliance {unknown} Skills: + Level 3.9 Fighting * Level 3.7 Maces & Flails - Level 3.5 Armour - Level 3.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 65% 1 Construct Spike Launche Frge 0% 2d3 80% 2 Sublimation of Blood Necr 0% N/A 80% 2 Swiftness Air 0% N/A 95% 3 Dispel Undead Necr 0% 3d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There is a stone staircase leading up here. The water moccasin bites you. You climb upwards. There is a stone staircase leading down here. You barely miss the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. You feel very mighty all of a sudden. You feel very sick. You block the water moccasin's attack. You closely miss the water moccasin. You feel very sick. The water moccasin bites you. The water moccasin bites you but does no damage. You barely miss the water moccasin. You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You barely miss the water moccasin. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. You block the water moccasin's attack. You sock the water moccasin! The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. You die... #.#.##.........## #.# #.# .......#######.# #.# #.# ..<....# #.####.###### ##.# .......# #...........#####..# .......# ###.##.####....##.## .......# #.......####....# .......# #.......# ###### .......# #†......# .......# #@S.....# .......# #†>.....# .......# #.......# ######## #.......# #.......# #.......# #.......# ######### You could see a water moccasin. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 hobgoblins (D:2) 3 quokkas (D:1) 4 ball pythons 6 bats 6 endoplasms 4 frilled lizards 8 goblins 7 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydroplatypus the Mountain Dwarf Fighter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 266 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 426 | D:1 | Found Loirchol's Antique Armour Shoppe. 938 | D:2 | Reached XP level 3. HP: 25/33 MP: 3/3 1706 | D:3 | Encountered a water moccasin 1725 | D:2 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring, serial_shops, nicolae_lakefront_shop D:2: layout_rooms, minmay_misc_feat_iff, eino_tiny_chamber D:3: layout_rooms, nicolae_wu_jian_glorious_leap, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 3 | 3.7 Fighting | | 3.9 Armour | | 3.5 Shields | | 3.5 Action || total ---------------------------++------- Attack: Normal || 147 Melee: Flail || 147 Drink: Might || 1 Read: Teleportation || 1 Noise || 1 Enchant armour || 1 Armour: Scale mail || 7 Chain mail || 112 Dodge: Dodged || 53 Block: Buckler || 34