Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6338391097647915294 808 hyla the Conjurer (level 7, -3/41 HPs) Began as a Deep Elf Conjurer on Apr 17, 2026. Was an Initiate of Vehumet. Slain by Sigmund ... wielding a +2 heavy scythe (16 damage) ... on level 5 of the Dungeon. The game lasted 00:17:57 (4771 turns). hyla the Conjurer (Deep Elf Conjurer) Turns: 4771, Time: 00:17:58 Health: -3/41 AC: 4 Str: 4 XL: 7 Next: 60% Magic: 5/18 EV: 13 Int: 27 God: Vehumet [......] Gold: 312 SH: 0 Dex: 13 Spells: 10/18 levels left rFire . . . (100%) j - +5 trident "Ugues" {drain, rN+ Int+2} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . l - +0 pair of boots Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 312 gold pieces. Inventory: Hand Weapons b - a +2 dagger of draining f - a +0 whip h - a +0 long sword i - a +0 quarterstaff j - the +5 trident "Ugues" (weapon) {drain, rN+ Int+2} (You found it on level 5 of the Dungeon) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. k - a +2 dagger of freezing Missiles d - 2 throwing nets g - 6 poisoned darts Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) l - a +0 pair of boots (worn) Jewellery e - a ring of poison resistance (worn) Scrolls c - a scroll of revelation {unknown} g - a scroll of fog t - 3 scrolls of teleportation e - 5 scrolls of identify {unknown} h - 3 scrolls of blinking {unknown} m - a scroll of immolation {unknown} q - a scroll of enchant armour {unknown} Potions g - 2 potions of magic d - 3 potions of haste {unknown} f - 2 potions of heal wounds {unknown} j - a potion of might {unknown} k - 2 potions of cancellation {unknown} l - 2 potions of mutation {unknown} n - 2 potions of enlightenment {unknown} o - 2 potions of curing {unknown} p - a potion of resistance {unknown} Skills: - Level 3.0 Fighting + Level 5.6 Dodging - Level 3.0 Stealth + Level 6.3 Spellcasting + Level 6.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Foxfire Conj/Fire 100% 2x1d9 1% 1 d - Fulminant Prism Conj/Alch 13% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Brom's Barrelling Bould Conj/Erth 26% 2d6 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Rending Blade Conj/Frge 26% 2d8 16% 4 Volatile Blastmotes Fire/Tloc 16% 2d11 19% 3 Starburst Conj/Fire 13% 6d5 94% 6 Plasma Beam Fire/Air 4% 2x1d14 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Annotations: D:5 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Sigmund but does no damage. Sigmund is moderately wounded. The foxfire burns Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The foxfire burns something. Your foxfire dissipates! The foxfire burns something. A puff of flame appears from out of thin air! The puff of flame hits you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something hits you! The searing ray hits something! The searing ray hits something. Something hits you! You die... ### #########.# #.# ........#.###.# #.......#.... ###.###.#.#.#.# #@.{......#.#.# ###..#....#.#.# #...##...#.#.### ###...##.........# #.ยงยง.........#.#.# #{#...########.#.# #.#............#.# #.#.#..##.#......## #@#.#.............. There were no monsters in sight! Vanquished Creatures A kobold geomancer (D:5) An ogre (D:4) 2 scorpions 2 bombardier beetles 2 hounds 2 orc priests (D:4) A jelly (D:5) A gnoll bouda (D:5) Jessica (D:2) A clockroach (D:4) An iguana (D:5) An orc wizard (D:4) 4 adders 6 gnolls 3 dart slugs 10 orcs A ribbon worm (D:3) 7 endoplasms 8 hobgoblins 5 jackals 3 quokkas 9 ball pythons 5 bats 4 frilled lizards 8 goblins 5 kobolds A rat (D:1) 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hyla the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 151 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 201 | D:1 | Learned a level 2 spell: Searing Ray 718 | D:2 | Learned a level 1 spell: Foxfire 923 | D:2 | Encountered Jessica 977 | D:2 | Found a sparkling altar of Nemelex Xobeh. 991 | D:2 | Found a faded altar of an unknown god. 1119 | D:2 | Reached XP level 3. HP: 17/19 MP: 10/10 1322 | D:2 | Killed Jessica 1611 | D:3 | Reached XP level 4. HP: 18/24 MP: 7/12 1626 | D:3 | Reached skill level 5 in Conjurations 1639 | D:3 | Learned a level 4 spell: Fulminant Prism 2185 | D:3 | Reached skill level 1 in Fighting 2215 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/13 2650 | D:4 | Encountered an ogre 2667 | D:4 | Killed an ogre 2793 | D:4 | Reached skill level 5 in Spellcasting 2793 | D:4 | Reached XP level 6. HP: 32/35 MP: 11/15 3435 | D:4 | Reached skill level 5 in Dodging 3510 | D:5 | Entered Level 5 of the Dungeon 3746 | D:5 | Identified the +5 trident "Ugues" {drain, rN+ Int+2} 3751 | D:5 | Found a statue of an orb of entropy. 3754 | D:5 | Found a staircase to the Ecumenical Temple. 3757 | D:5 | Found a statue of an orb of entropy. 3764 | Temple | Entered the Ecumenical Temple 3845 | Temple | Became a worshipper of Vehumet 3845 | Temple | Offered knowledge of Shock by Vehumet. 3965 | D:5 | Reached XP level 7. HP: 40/40 MP: 13/17 4189 | D:5 | Found a white marble altar of Elyvilon. 4753 | D:5 | Encountered Sigmund 4771 | D:5 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms D:2: layout_basic, angelslayer_ecumenical_altar_muddy, basic_altar, uniq_jessica D:3: layout_basic D:4: layout_loops_ring, minmay_misc_feat_more_columns D:5: layout_basic, general_overflow_altar, minmay_temple_entry_grid, chequers_arboretum, serial_library_hellmonk_u_bend, uniq_sigmund Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 | 5.6 Stealth | 3 | 3.0 Spellcasting | 4 5 6 | 6.3 Conjurations | 5 6 | 6.5 Fighting | 1 2 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | 1 | || 5 Melee: Dagger | 4 | 1 | || 5 Cast: Magic Dart | 50 | 53 | 5 || 108 Foxfire | 4 | 32 | 6 || 42 Searing Ray | 2 | 19 | 13 || 34 Fulminant Prism | | | 1 || 1 Read: Teleportation | 1 | | || 1 Noise | 1 | | || 1 Fog | 1 | | || 1 Vulnerability | 1 | | || 1 Poison | 1 | | || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 2 | 5 | 9 || 16 Dodge: Dodged | 2 | 5 | 2 || 9