Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8102679520317382236 107 hyla the Changeling (level 4, -4/33 HPs) Began as a Merfolk Shapeshifter on Apr 20, 2026. Slain by an orc ... wielding a +2 vampiric hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:08:40 (2016 turns). hyla the Changeling (Merfolk Shapeshifter) Turns: 2016, Time: 00:08:41 Health: -4/33 AC: 2 Str: 16 XL: 4 Next: 86% Magic: 4/4 EV: 11 Int: 9 God: Gold: 137 SH: 3 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) d - +0 buckler rNeg . . . (100%) a - +0 animal skin rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.09/turn b - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail, sense surroundings 1, time-warped blood 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons h - a +2 quarterstaff of chaos Missiles e - 5 boomerangs (quivered) f - 6 javelins Armour a - a +0 animal skin (worn) d - a +0 buckler (worn) i - a +2 cloak of poison resistance Jewellery g - a ring of willpower (worn) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls g - a scroll of fog Potions e - a potion of enlightenment Baubles a - 3 flux baubles Skills: + Level 2.1 Fighting + Level 2.6 Dodging + Level 2.9 Stealth + Level 4.2 Unarmed Combat + Level 5.1 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 47% 1 Static Discharge Conj/Air 0% 3-3/arc 63% 2 Sigil of Binding Hex 0% N/A 85% 3 Swiftness Air 0% N/A 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You passively map the area around you. Your blood hastes a few of your allies when you are sufficiently damaged. Message History The orc is lightly wounded. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc closely misses you. You closely miss the orc. The orc is heavily wounded. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a +2 vampiric hand axe. The orc draws strength from your wounds! You hit the orc but do no damage. The orc is moderately wounded. The orc barely misses you. You closely miss the orc. The orc is moderately wounded. The orc hits you with a +2 vampiric hand axe! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of magic. Magic courses through your body. The orc hits you with a +2 vampiric hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. The flow of your blood desyncs from the flow of time itself. You feel a strange attunement to the structure of the dungeons. The orc hits you with a +2 vampiric hand axe. * * * LOW HITPOINT WARNING * * * Your atemporal blood churns to no real effect. The orc draws strength from your wounds! You hit the orc. The orc is moderately wounded. The orc hits you with a +2 vampiric hand axe. * * * LOW HITPOINT WARNING * * * The orc draws strength from your wounds! The orc closely misses you. You barely miss the orc. The orc is moderately wounded. The orc attacks as it pursues you! The orc hits you with a +2 vampiric hand axe. You die... .........≈.≈...##....†#######.#.# .........≈.≈...#####>.........### .........≈≈≈........############ .....####......#.#.#.#.#.#.#.#.## .....# ##.......................# .....# #.......#.#.#.#.#.#.#.#.## .....###......................... ...............#.#.#.#.#.#.#.#.#. ..÷.............@o...........†... ...............#.#.#.#.#.#.#.#.#. ........###.............######... ##..)...###....................## #......###.............######## #......###.............# #......###.............# #......###.............# #......# #...########### You could see an orc. Vanquished Creatures Crazy Yiuf (D:2) 4 adders (D:2) 8 endoplasms 5 hobgoblins 6 jackals (D:1) An orc (D:2) 3 quokkas 3 ball pythons 2 frilled lizards (D:2) 5 goblins 4 kobolds A rat (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hyla the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 304 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 345 | D:1 | Reached skill level 1 in Stealth 964 | D:2 | Reached XP level 3. HP: 21/27 MP: 3/3 1288 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 1784 | D:2 | Encountered Crazy Yiuf 1792 | D:2 | Killed Crazy Yiuf 1793 | D:2 | Reached skill level 5 in Shapeshifting 1875 | D:3 | Encountered a water moccasin 2013 | D:2 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 2013 | D:2 | Gained mutation: You passively map the area around you. | [potion of mutation] 2014 | D:2 | HP: 1/33 [orc/+2 vampiric hand axe (2)] 2016 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_b, layout_loops_ring D:2: layout_basic, chequers_serial_rivers_micro_d, kennysheep_another_room, st_stairs_12, uniq_crazy_yiuf_cottage D:3: layout_rooms, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.9 Unarmed Combat | 4 | 4.2 Shapeshifting | 5 | 5.1 Fighting | | 2.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 81 | 40 || 121 Melee: Unarmed | 81 | 40 || 121 Punch | 2 | || 2 Throw: Stone | 4 | || 4 Boomerang | 6 | 2 || 8 Drink: Curing | | 2 || 2 Magic | | 1 || 1 Mutation | | 1 || 1 Lignification | | 1 || 1 Read: Identify | | 1 || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Stab: Sleeping | 7 | 3 || 10 Distracted | | 1 || 1 Armour: Animal skin | 21 | 20 || 41 None | | 2 || 2 Dodge: Dodged | 32 | 15 || 47 Block: Buckler | 1 | 5 || 6