Dungeon Crawl Stone Soup version 0.34-a0-1328-ge3006133c3 (webtiles) character file. Game seed: 18198406233670738181 46 iAMhitler the Digger (level 3, -3/24 HPs) Began as a Human Earth Elementalist on Nov 24, 2025. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:35 (180 turns). iAMhitler the Digger (Human Earth Elementalist) Turns: 180, Time: 00:02:35 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 66% Magic: 1/6 EV: 11 Int: 17 God: Gold: 12 SH: 0 Dex: 13 Spells: 2/6 levels left rFire . . . (100%) d - +0 halberd rCold + . . (50%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -8) A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 halberd (weapon) Missiles e - 5 boomerangs Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} e - a scroll of noise {unknown} f - 2 scrolls of fear Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.5 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 b - Passwall Erth 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 19% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 52% 4 Petrify Alch/Erth 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (70% to hit) The blast of sand hits the water moccasin but does no damage. An endoplasm comes into view. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (70% to hit) You miscast Sandblast. Nothing appears to happen. The endoplasm quivers. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (70% to hit) The blast of sand hits the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you but does no damage. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 70% to hit) The blast of sand hits the water moccasin! The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (severely wounded, 70% to hit) The blast of sand hits the water moccasin but does no damage. The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. The water moccasin closely misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (severely wounded, 70% to hit) The blast of sand hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ##. .... .... # ... .## #.# ...##.## .##.#...### ........@.# ##.#...#S# #.##.##J###### ##.##>...$........ ..........<....... ##..#.#####.##.### #. #. .# .. . .# ## .# .. You could see a water moccasin and an endoplasm. Vanquished Creatures A gnoll (D:2) 3 adders (D:2) A dart slug (D:1) 2 endoplasms A hobgoblin (D:2) A frilled lizard (D:2) A goblin (D:2) A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iAMhitler the Human Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 61 | D:2 | Reached XP level 2. HP: 9/19 MP: 1/5 72 | D:2 | Reached skill level 4 in Earth Magic 72 | D:2 | Reached XP level 3. HP: 17/24 MP: 2/6 139 | D:2 | Found a hide-covered altar of Uskayaw. 165 | D:2 | Learned a level 3 spell: Passwall 174 | D:3 | Noticed a water moccasin 180 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, grunt_temple_overflow_diamond, uniq_sigmund, uniq_ijyb, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.5 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Sandblast || 25 Drink: Magic || 1 Read: Fear || 1 Armour: Robe || 14 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 192 | 0 | 0 | 0 | 3 | 64.0 | Dungeon | 192 | 192 | 0 | 0 | 0 | 3 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 124 daAuts D:1: 50 daAuts D:3: 17 daAuts