Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8035068094062612146 1757 iLuvCoCK the Shooter (level 9, -7/52 (54) HPs) Began as a Kobold Hexslinger on Jan 4, 2025. Mangled by a vampire (9 damage) ... on level 6 of the Dungeon. The game lasted 00:11:56 (5726 turns). iLuvCoCK the Shooter (Kobold Hexslinger) Turns: 5726, Time: 00:11:57 HP: -7/52 (54) AC: 10 Str: 10 XL: 9 Next: 27% MP: 0/13 EV: 16 Int: 14 God: Gold: 430 SH: 0 Dex: 17 Spells: 7/14 levels left rFire . . . E - +1 arbalest rCold . . . (shield currently unavailable) rNeg . . . c - +0 robe rPois . h - +0 helmet rElec . n - +0 cloak rCorr . y - +2 pair of gloves SInv . r - +2 pair of boots Will +.... z - amulet of guardian spirit Stlth +++ e - ring of willpower HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: marked, lightly drained A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 430 gold pieces. Inventory: Hand Weapons a - a +1 sling g - a +1 sling of flaming q - a +1 sling of electrocution A - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it on level 5 of the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. E - a +1 arbalest (weapon) Missiles x - a throwing net Armour c - a +0 robe (worn) h - a +0 helmet (worn) n - a +0 cloak (worn) r - a +2 pair of boots (worn) y - a +2 pair of gloves (worn) F - a +2 ring mail of poison resistance Jewellery e - a ring of willpower (left hand) z - an amulet of guardian spirit (around neck) Wands k - a wand of paralysis (5) v - a wand of quicksilver (7) D - a wand of digging (4) Scrolls b - a scroll of poison i - 3 scrolls of teleportation l - a scroll of revelation t - a scroll of immolation u - a scroll of fear Potions d - a potion of experience {unknown} f - a potion of mutation {unknown} j - 4 potions of curing {unknown} m - a potion of degeneration {unknown} o - a potion of heal wounds {unknown} p - 2 potions of might {unknown} w - 2 potions of invisibility {unknown} B - a potion of attraction {unknown} C - a potion of lignification {unknown} Skills: + Level 5.2 Fighting - Level 1.2 Axes * Level 7.1 Ranged Weapons + Level 5.8 Dodging - Level 3.0 Spellcasting - Level 4.5 Hexes * Level 4.0 Translocations - Level 3.8 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 13% N/A 12% 3 b - Dimensional Bullseye Hex/Tloc 7% N/A 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 26% N/A 4% 1 Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 10% 3 Teleport Other Tloc 13% N/A 12% 3 Freeze Ice 8% 1d3 22% 1 Sublimation of Blood Necr 2% N/A 32% 2 Cause Fear Hex 7% N/A 32% 4 Frozen Ramparts Ice 4% 1d1 54% 3 Hailstorm Conj/Ice 2% 3d5 54% 3 Ignite Poison Fire/Alch 7% N/A 67% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dispersal Tloc 6% N/A 99% 6 Gell's Gavotte Tloc 6% 2d(14-20) 99% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Ru Zin Shops: D:1 : D:5 = Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History A sentinel's mark forms upon you. You hear a shout! x2; You hear a bark! You hear a shout! x5 You shoot a bolt. The bolt hits the vampire. The vampire is lightly damaged. Jeremiah hops! The vampire hits you. The vampire bites you! The vampire draws vitality from your injuries! Unknown command. You shoot a bolt. The bolt barely misses the vampire. The butterfly disappears in a burst of colours! The vampire barely misses you. The vampire bites you but does no damage. The vampire hits you! The vampire bites you. The vampire draws vitality from your injuries! Sorry, you're not good enough to have a special ability. Casting: Inner Flame (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 12% risk of failure) Press: ? - help, Dir - move target, f - butterfly, p - vampire Aim: a butterfly (summoned, chance to affect: 80%) The butterfly is filled with an inner flame. The vampire misses you. x2 You shoot a bolt. The bolt barely misses the vampire. The butterfly disappears in a burst of colours! Jeremiah hops! The vampire hits you! The vampire bites you! The vampire draws vitality from your injuries! Jeremiah hits you from afar with a +2 trident of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Fire: E) +1 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - vampire Aim: a vampire (62% to hit) You shoot a bolt. The bolt hits the vampire but does no damage. The vampire hits you! * * * LOW HITPOINT WARNING * * * The vampire bites you! You die... #.>...# #####.....# ###....)....# .....##.....# .ß.§.##...[)# ...≈.##.....# #### ≈.≈§.##.....# #..# ≈.≈≈.##.....####..# ≈.≈ #.........@## ≈_ #....#####V# § ...#.# .F.# #.##.. ..b.# ## ..°b.# You could see Jeremiah and a vampire. Vanquished Creatures Sigmund (D:5) A water moccasin (D:4) A black bear (D:5) A sky beast (D:6) A centaur (D:4) 3 ogres A phantom (D:6) 3 scorpions A bombardier beetle (D:3) 4 hounds A human zombie (Ossuary) An orc priest (D:4) 2 jellies 2 iguanas (D:4) 2 scorpion zombies (Ossuary) 2 orc wizards 2 mummies (Ossuary) 9 adders A white imp (D:5) An adder zombie (Ossuary) 3 ribbon worms 2 dart slugs (D:1) 17 orcs 7 ball pythons 12 endoplasms 6 giant cockroaches 2 gnoll zombies (Ossuary) 15 goblins 7 hobgoblins 7 jackals A quokka (D:1) 6 bats 2 frilled lizards (D:1) 2 jackal zombies (Ossuary) 13 kobolds 6 rats 148 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion zombie (Ossuary) An orc (D:5) A gnoll zombie (Ossuary) A jackal zombie (Ossuary) 4 creatures vanquished. Grand Total: 152 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iLuvCoCK the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 72 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 72 | D:1 | Found Fawnit's Vocational Training. 93 | D:1 | Reached skill level 3 in Ranged Weapons 270 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/5 699 | D:1 | Learned a level 3 spell: Inner Flame 1261 | D:2 | Reached XP level 4. HP: 26/26 MP: 6/6 1814 | D:3 | Reached XP level 5. HP: 20/30 MP: 8/8 2066 | D:3 | Reached skill level 4 in Ranged Weapons 2252 | D:3 | Found a glowing drain. 2421 | D:3 | Found a glowing silver altar of Zin. 2506 | D:3 | Reached XP level 6. HP: 34/36 MP: 9/9 3027 | D:4 | Reached XP level 7. HP: 41/41 MP: 10/10 3060 | D:4 | Reached skill level 5 in Ranged Weapons 3309 | D:4 | Noticed a water moccasin 3316 | D:4 | Killed a water moccasin 3819 | D:4 | Reached XP level 8. HP: 26/46 MP: 12/12 4155 | D:4 | Learned a level 4 spell: Dimensional Bullseye 4162 | D:5 | Entered Level 5 of the Dungeon 4189 | D:5 | Found Zogg's Jewellery Shoppe. 4200 | D:5 | Reached skill level 1 in Translocations 4200 | D:5 | Noticed Sigmund 4202 | D:5 | Killed Sigmund 4203 | D:5 | Reached skill level 6 in Ranged Weapons 4224 | D:5 | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 4690 | D:5 | Found a sand-covered staircase. 4752 | D:5 | Reached skill level 5 in Dodging 4755 | D:5 | Reached skill level 1 in Axes 4765 | Ossuary | Entered an ossuary 4859 | Ossuary | Reached XP level 9. HP: 44/52 MP: 10/13 5566 | D:6 | Reached skill level 5 in Fighting 5673 | D:6 | Reached skill level 7 in Ranged Weapons 5686 | D:6 | Found a sacrificial altar of Ru. 5717 | D:6 | Noticed Jeremiah 5726 | D:6 | HP: 2/52 [vampire (11)] 5726 | D:6 | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_rooms, nicolae_shop_vocational D:2: layout_basic, corexii_hall_statues_u D:3: layout_loops_ring, zin_academy, mainiacjoe_sewer_entry_somewhere_in_here_2 D:4: minmay_opposing_rooms, layout_loops_corners D:5: layout_cave_pools, serial_shops, shop_fountains, nicolae_ossuary_entry_ruins, minmay_ogre_servants, uniq_sigmund D:6: layout_rooms, mainiacjoe_overflow_catwalk, minmay_temple_entry_junction, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 3 4 5 6 7 | 7.1 Fighting | 2 3 4 5 | 5.2 Spellcasting | 2 3 | 3.0 Fire Magic | 2 3 | 3.8 Dodging | 3 5 | 5.8 Hexes | 4 | 4.5 Translocations | 3 4 | 4.0 Axes | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Broad axe | | | 49 || 49 Fire: Sling | 96 | 156 | 74 || 326 Arbalest | | | 35 || 35 Cast: Inner Flame | | | 3 || 3 Use: Scroll | | | 7 || 7 Stab: Sleeping | | | 6 || 6 Armour: Robe | 16 | 36 | 72 || 124 Ring mail | | | 7 || 7 Dodge: Dodged | 42 | 91 | 129 || 262