Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15812749001798555612 0 iLuvCoCK the Sneak (level 1, 13/13 HPs) Began as an Octopode Wanderer on Jan 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). iLuvCoCK the Sneak (Octopode Wanderer) Turns: 0, Time: 00:00:11 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 2 atropa-tipped darts (quivered) c - 2 datura-tipped darts d - 9 boomerangs Scrolls e - a scroll of fog Skills: + Level 1.0 Fighting + Level 2.0 Throwing + Level 6.6 Stealth + Level 1.0 Spellcasting + Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, iLuvCoCK the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 2 atropa-tipped darts, 2 datura-tipped darts, 9 boomerangs, a scroll of fog; and the following spell memorised: Foxfire; and the following spells available to memorise: Inner Flame. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+### #....## .......### . #......##.... #...@....... ###......... ###>#..##. ## ..# .# .. . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iLuvCoCK the Octopode Wanderer began the quest for the Orb. 0 | D:1 | iLuvCoCK set off with the following items: a +0 dagger, 2 | atropa-tipped darts, 2 datura-tipped darts, 9 boomerangs, a | scroll of fog; and the following spell memorised: Foxfire; | and the following spells available to memorise: Inner | Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, shapermc_ecumenical_altar_mp_vishouse, chequers_serial_rivers_large_b, moated_statue