iLuvCoCK Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (2, 0, D:1) a +0 dagger a goblin skeleton (9, 7, D:1) a bat corpse (skeletalised by now) (15, -11, D:1) a +0 dagger a hobgoblin skeleton (15, 0, D:1) a rat skeleton (17, 12, D:1) a quokka corpse (skeletalised by now) (20, 0, D:1) a ball python skeleton (23, 8, D:1) an inkwell talisman (23, 11, D:1) a +0 dagger (24, -3, D:1) a +0 pair of gloves (25, 0, D:1) a bat skeleton (26, -1, D:1) a bat skeleton (29, 7, D:1) a +0 club a goblin skeleton (29, 9, D:1) a +0 club (39, -32, D:1) a frilled lizard corpse (skeletalised by now) (40, 12, D:1) a +0 club 3 stones a kobold skeleton (41, -28, D:1) a ball python skeleton (45, 2, D:1) a +1 dagger of venom (47, -11, D:1) a +0 robe (59, 8, D:1) a quokka corpse (skeletalised by now) (59, 12, D:1) a rat corpse (skeletalised by now) (59, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Forhoh's Antique Armour Boutique a +0 robe (20 gold) a +0 robe (20 gold) a +0 ring mail (92 gold) a +4 scale mail of positive energy (644 gold) the +1 chain mail "Odomesem" {Stlth+} (478 gold) Stlth+: It makes you more stealthy. a +0 robe (20 gold) [Shop] Semy's Antique Weapon Boutique a +0 trident (70 gold) the +6 quarterstaff "Ojitojeu" {freeze, rElec rC- Int+8} (1256 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). a +0 dagger (40 gold) a +0 falchion (60 gold) a +0 spear (60 gold) a +0 spear (60 gold) a +1 heavy orcbow (284 gold) a +2 hand axe of freezing (348 gold) a +0 mace (60 gold) a +0 battleaxe (200 gold) [Shop] Luugaefa's Jewellery Boutique an amulet of guardian spirit (420 gold) a +6 ring of intelligence (unknown) (504 gold) the ring "Madwoick" {rPois rC- EV+5 Int+2} (621 gold) [ring of evasion] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). a +6 ring of strength (unknown) (504 gold) an inkwell talisman (280 gold) a ring of resist corrosion (unknown) (280 gold) a ring of fire (350 gold) a ring of wizardry (420 gold) a +6 ring of strength (unknown) (504 gold) (5, 19, D:2) 7 stones (10, 12, D:2) 5 poisoned darts (10, 20, D:2) a quokka skeleton (14, -7, D:2) 2 stones (15, 36, D:2) a +0 dagger (17, 36, D:2) a frilled lizard skeleton (18, 33, D:2) a quokka skeleton (19, 29, D:2) a +0 dagger (25, 8, D:2) a +0 trident (35, -6, D:2) 3 stones (36, 26, D:2) a +0 club a +0 robe the human skeleton of Jessica (36, 29, D:2) an adder skeleton (36, 30, D:2) a bat skeleton (37, 30, D:2) a +0 club 4 stones (38, 6, D:2) an inkwell talisman (53, 36, D:2) an adder corpse (skeletalised by now) (58, 32, D:2) 5 atropa-tipped darts Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 chain mail a +0 club a +0 trident 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, D:3) a +0 dagger a +0 leather armour (9, -27, D:3) a +0 club a goblin corpse (skeletalised by now) (13, 2, D:3) a +0 mace a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (14, -11, D:3) 4 boomerangs (18, 7, D:3) a +0 club (24, -10, D:3) a +0 quarterstaff (28, -9, D:3) a +0 whip (31, -7, D:3) a +0 spear a +0 leather armour a +0 dagger (32, -8, D:3) a +0 flail a gnoll skeleton (32, 5, D:3) a ball python skeleton (32, 6, D:3) a +0 spear a gnoll skeleton (34, 18, D:3) a +0 buckler (36, -20, D:3) a rat skeleton (37, 17, D:3) a +0 whip (39, -22, D:3) an adder skeleton (42, -19, D:3) a quokka skeleton (46, -16, D:3) a river rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 flail (6, -7, D:4) a +0 club 4 stones a kobold corpse (skeletalised by now) (9, -6, D:4) a +0 robe a +0 dagger (9, -1, D:4) 3 stones (10, -6, D:4) a +0 chain mail a +0 hand axe a +0 club (11, 9, D:4) a +0 rapier (17, 0, D:4) a +0 chain mail (20, 6, D:4) a ball python skeleton (32, -7, D:4) a +0 leather armour (33, 8, D:4) a +0 leather armour (37, -3, D:4) 3 stones (39, -3, D:4) a +0 ring mail (42, -13, D:4) a hobgoblin corpse (skeletalised by now) (42, -9, D:4) 6 stones (43, -13, D:4) a +0 orcbow Level 5 of the Dungeon (6, -15, D:5) a +0 short sword an orc skeleton (7, -5, D:5) a +0 robe (14, -18, D:5) a +0 hand axe (28, -10, D:5) 7 stones (40, -5, D:5) a +0 mace (42, -5, D:5) a +0 hand axe an orc skeleton (43, -45, D:5) a +0 dagger 6 stones (43, -7, D:5) a +0 ring mail a +0 flail an orc skeleton (44, -44, D:5) a +0 flail a +0 club a +0 leather armour (46, -48, D:5) a +0 ring mail (46, -14, D:5) a jackal skeleton a jackal skeleton (47, -14, D:5) a jackal skeleton (49, -31, D:5) a +0 quarterstaff (55, -41, D:5) a +0 dagger a +0 dagger a +0 leather armour (55, -40, D:5) a +0 club a +0 scale mail a +0 dagger a +0 leather armour a +0 dagger (56, -41, D:5) a +0 dagger a +0 ring mail a +0 short sword (57, -36, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Haodijep's General Store a phantom mirror (520 gold) 3 stones (3 gold) a scroll of blinking (123 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a +1 morningstar of pain (286 gold) 2 poisoned darts (15 gold) a ring of protection from cold (325 gold) a +0 morningstar (78 gold) [Shop] Paras's Specific Store a tin of tremorstones (2/2) (480 gold) (5, -36, D:6) a +0 leather armour of cold resistance (18, -33, D:6) a +0 falchion (47, 1, D:6) a +0 leather armour Level 7 of the Dungeon (4, -45, D:7) a medusa talisman (23, 2, D:7) a +1 short sword of electrocution 4 stones a +0 club (23, 3, D:7) a +0 whip 5 poisoned darts a +0 short sword (29, -30, D:7) a +0 dagger a +0 robe (35, 0, D:7) a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 short sword of venom a +0 leather armour a +0 war axe (35, 1, D:7) a +0 club (35, 2, D:7) a +0 short sword (36, 10, D:7) a +0 orcbow (49, 5, D:7) a +0 hand axe (57, -2, D:7) a +0 short sword a +0 club a +0 dagger 8 poisoned darts a +0 dagger a stone Level 8 of the Dungeon [Shop] Xammeuly's Antique Weapon Boutique the +8 great mace of Destiny {freeze, rF+ Int+2} (1752 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). a +0 arbalest (172 gold) a +0 flail (80 gold) a +2 glaive of protection (552 gold) a +0 short sword (69 gold) the +9 dagger "Jelly's Foe" {freeze, rElec rF+ Will+} (1729 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. the +3 long sword "Cookie Cutter" {venom, Dex+3 SInv} (844 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +1 rapier of draining (388 gold) a +0 club (11 gold) a +0 long sword (80 gold) (0, 0, D:8) a +0 short sword 8 poisoned darts (0, 1, D:8) a +0 short sword (0, 2, D:8) a +0 short sword (1, 19, D:8) 3 poisoned darts (2, -1, D:8) a +0 dagger 3 poisoned darts a +0 short sword a +0 whip 5 stones (8, 5, D:8) a +0 whip (9, 8, D:8) a +0 quarterstaff (10, 18, D:8) a +0 buckler (12, 31, D:8) a +0 club a +0 scale mail (19, 7, D:8) a +0 halberd (20, 6, D:8) a +0 halberd (20, 8, D:8) a +0 spear (21, 4, D:8) 2 stones (21, 7, D:8) a +1 vampiric halberd (24, 20, D:8) a +0 robe (24, 34, D:8) a +0 hand axe (24, 35, D:8) a +0 short sword a +0 chain mail (26, 35, D:8) a +0 club (27, 20, D:8) a +0 long sword (37, 16, D:8) a +0 scale mail (39, 25, D:8) a +0 shortbow (40, 25, D:8) 5 stones (50, 7, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Juzuth's General Store a +0 hat (68 gold) a scroll of poison (72 gold) a potion of curing (54 gold) a blade talisman (510 gold) a scroll of teleportation (54 gold) a potion of curing (54 gold) a book of Callings (476 gold) a +0 quarterstaff (85 gold) 5 stones (8 gold) (7, -53, D:9) a +0 robe (12, -22, D:9) a +0 scale mail (13, -7, D:9) 6 stones (15, -31, D:9) a +0 dagger a +0 robe (15, -24, D:9) a +0 short sword (17, -19, D:9) a +0 short sword a +0 robe (18, -18, D:9) a +0 shortbow (19, -17, D:9) a +0 long sword a +0 chain mail (20, -29, D:9) a +0 rapier a +0 robe a +0 buckler (20, -17, D:9) a +0 scimitar a +0 robe (21, -58, D:9) a +0 dagger a +0 robe (21, -57, D:9) a +0 war axe a +0 club (26, -26, D:9) a +0 rapier a +0 robe (32, -36, D:9) a +0 orcbow (32, -35, D:9) a +1 short sword of protection a +0 robe (32, -20, D:9) a +0 rapier a +0 robe a +0 dagger a +0 robe (38, -15, D:9) a +0 dagger a +0 robe a +0 buckler a +0 dagger a +0 robe (38, -5, D:9) a +0 giant club a +0 ring mail a +0 club a +0 plate armour a +0 scimitar (38, -4, D:9) a +0 hand axe of freezing a +0 dagger a +0 chain mail a +0 scimitar a +0 robe a +0 dagger a +0 falchion (45, -16, D:9) a +0 giant club a +0 giant club (47, -16, D:9) a +0 dagger a +0 robe (49, -10, D:9) the +2 leather armour "Xeimpeot" {+Inv rC+} +Inv: It lets you turn invisible. rC+: It protects you from cold. (52, -44, D:9) a +0 hand axe (66, -10, D:9) a +0 scimitar a +0 robe (66, -8, D:9) a +0 dire flail a +0 robe (66, -7, D:9) a +0 spear a +0 robe Level 10 of the Dungeon (1, -9, D:10) a +0 mace (1, 0, D:10) a +0 scimitar 5 stones a +0 plate armour (2, 0, D:10) a +2 falchion of electrocution a +0 chain mail (6, -40, D:10) a +0 dagger a +0 robe a +0 short sword a +0 dagger 9 stones (6, -39, D:10) a +2 dagger of venom (7, -39, D:10) a +0 short sword a +0 dagger a +0 robe (24, -44, D:10) a +0 ring mail (24, 8, D:10) 9 stones (40, 0, D:10) a +0 orcbow (58, -7, D:10) a +4 scimitar of flaming Level 11 of the Dungeon (0, 0, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (0, 16, D:11) a +3 partisan a +0 scale mail of willpower (4, -7, D:11) a +0 flail (27, -10, D:11) 5 stones a +0 mace (29, -10, D:11) a +0 robe a +1 dagger of electrocution (29, -9, D:11) a +0 robe a +0 dagger (31, 12, D:11) the rimehorn talisman of Kindness {+Blink rF++} [rimehorn talisman] +Blink: It lets you blink. rF++: It greatly protects you from fire. (33, -5, D:11) a +0 leather armour a +0 mace (36, -8, D:11) 10 stones (40, -4, D:11) a +0 plate armour 3 boomerangs a +0 long sword (41, -9, D:11) a +0 plate armour a +0 dire flail (44, -3, D:11) a +2 pair of gloves of infusion (45, -22, D:11) a +4 heavy trident a +0 scale mail (45, -21, D:11) a +2 spear of flaming a +0 ring mail (45, -4, D:11) an orb of light (46, -21, D:11) a +3 flail a +0 robe (46, -3, D:11) a +2 hat (46, 13, D:11) a +0 vampiric spear a +0 ring mail (46, 18, D:11) a +0 glaive a +0 plate armour (47, -1, D:11) a +0 mace (47, 15, D:11) a +0 trident a +0 scale mail (51, -7, D:11) a +3 antimagic trident a +0 ring mail a +0 kite shield (51, -6, D:11) a +0 giant spiked club a +0 dire flail (52, -8, D:11) a +0 halberd a +0 orcbow a +0 plate armour (54, -22, D:11) a +0 spear of pain a +0 scale mail (55, -7, D:11) a +0 flail (55, 1, D:11) a +0 long sword of draining a +0 plate armour a +0 war axe (56, -9, D:11) a +2 vampiric trident (56, -8, D:11) a +4 halberd a +0 plate armour a +0 long sword (56, -7, D:11) a +0 mace a +0 falchion (56, 1, D:11) a +0 dire flail a +0 trident (56, 2, D:11) a +0 club (56, 3, D:11) a +0 mace (57, -12, D:11) a +0 leather armour (57, -10, D:11) a +0 flail (57, -9, D:11) a +0 quarterstaff (57, -8, D:11) a +0 long sword (57, 2, D:11) a +0 hand axe (57, 3, D:11) a +1 dagger of protection (57, 4, D:11) a +0 dagger (57, 12, D:11) a +5 spear a +0 ring mail (57, 13, D:11) 10 stones (58, -13, D:11) the +6 dagger of the Final Decision {elec, rN+ Dex+6 SInv} rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (58, -12, D:11) a +0 falchion (58, 6, D:11) a +0 long sword (58, 7, D:11) a +1 demon trident of electrocution (58, 8, D:11) a +0 scale mail Level 12 of the Dungeon [Shop] Oneunet's Jewellery Shop a ring of magical power (unknown) (320 gold) a ring of protection from cold (400 gold) a ring of flight (unknown) (280 gold) a ring of willpower (unknown) (400 gold) a ring of flight (unknown) (280 gold) a ring of magical power (unknown) (320 gold) a ring of magical power (unknown) (320 gold) a maw talisman (480 gold) a +6 ring of intelligence (unknown) (576 gold) a ring of poison resistance (unknown) (320 gold) (0, 0, D:12) 3 potions of moonshine a ring of ice (4, 5, D:12) a +0 quarterstaff (9, 19, D:12) a +0 dagger a +0 robe (10, 32, D:12) a +0 ring mail (12, 5, D:12) 7 stones (13, -2, D:12) a +0 giant spiked club a +0 giant club (17, 54, D:12) a +0 scale mail a +0 long sword (18, 47, D:12) 7 stones (21, 33, D:12) a +0 dagger a +0 robe (32, 14, D:12) a +0 leather armour (39, 44, D:12) an amulet of faith (39, 46, D:12) a +0 long sword (45, 15, D:12) a +0 leather armour (52, 21, D:12) the +2 robe "Odiriqegh" {^Drain rElec rN+ Dex+2} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (54, 17, D:12) a staff of fire Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (10, 21, D:13) an amulet of the acrobat (12, 27, D:13) a +0 ring mail (12, 30, D:13) a +0 shortbow (16, 4, D:13) a +4 dagger of venom 2 curare-tipped darts a wand of polymorph (4) (18, 4, D:13) a ring of protection from fire a +1 long sword of venom a +0 chain mail (18, 25, D:13) a +0 dagger (19, 25, D:13) a +0 long sword a +0 robe (21, -7, D:13) a +0 shortbow (29, 14, D:13) a +0 war axe a +0 plate armour a +0 tower shield (30, 14, D:13) a +0 long sword a +0 chain mail a +0 kite shield a +0 great mace a +0 plate armour (31, -6, D:13) a +0 short sword (32, -7, D:13) a +0 hand axe (32, -6, D:13) a +0 halberd a +0 flail (32, 12, D:13) a +0 glaive a +0 chain mail (35, 14, D:13) a +3 great sword a +0 plate armour (36, 14, D:13) a +2 heavy long sword a +0 plate armour a +2 great mace of draining a +0 plate armour (46, 24, D:13) a +1 flail of draining Level 14 of the Dungeon (0, 0, D:14) the +5 spear "Edipt" {flame, ^Fragile rElec Str+3 Dex+6} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (0, 2, D:14) a +0 hand axe (1, 27, D:14) a +0 robe a +0 dagger (2, 0, D:14) a +0 mace (2, 2, D:14) a +0 falchion (4, 17, D:14) a human skeleton (4, 18, D:14) a +2 heavy scimitar (9, -8, D:14) an amulet of guardian spirit (17, 8, D:14) a potion of moonshine (24, 14, D:14) a +0 flail (24, 16, D:14) a +0 short sword (24, 28, D:14) the rimehorn talisman of Resonance {Harm rF+ rC+} [rimehorn talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. rC+: It protects you from cold. (25, 15, D:14) a +0 halberd (26, 13, D:14) a +0 trident (26, 14, D:14) a +0 glaive (37, 11, D:14) a +0 war axe (39, -19, D:14) a +0 buckler (41, 21, D:14) a lupine talisman (45, 14, D:14) the medusa talisman of Kixkaq Xawac {rF++ Will+ rCorr Dex-4} [medusa talisman] rF++: It greatly protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). (46, 32, D:14) a book of Callings (55, -8, D:14) 4 stones Level 15 of the Dungeon (0, 0, D:15) the +3 helmet "Ohiumep" {Dex+4} Dex+4: It affects your dexterity (+4). (10, 5, D:15) a scarab talisman (15, -41, D:15) a scroll of noise (15, 9, D:15) a +0 orcbow (22, -20, D:15) a scroll of noise (24, -28, D:15) a +0 shortbow a +0 orcbow (24, -27, D:15) a +0 shortbow (24, 11, D:15) 6 boomerangs (31, 7, D:15) a +0 giant club (36, -13, D:15) a +2 vampiric battleaxe (39, -36, D:15) a +0 ring mail (40, -4, D:15) a +0 great mace (41, -26, D:15) a +3 plate armour of poison resistance (41, -25, D:15) a +0 halberd (41, -24, D:15) a +0 robe (42, -29, D:15) a +0 short sword a +0 robe (42, -28, D:15) a +2 battleaxe of freezing (42, -27, D:15) a +0 broad axe a +0 plate armour a +0 dire flail a +0 dire flail a +0 broad axe a +0 chain mail a +5 hand axe of flaming the +1 robe of the Ant {+Inv Fly rElec Dex-5} +Inv: It lets you turn invisible. Fly: It grants you flight. rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). (42, -26, D:15) the +9 war axe of Ignis's Hope {flame, rF- Will++ rCorr Int-5} rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (43, -26, D:15) the +2 robe "Vygin" {Dex+3} Dex+3: It affects your dexterity (+3). (43, -25, D:15) a +0 quick blade of draining (43, -24, D:15) a ring of protection from cold (45, -5, D:15) a +0 chain mail (46, -4, D:15) a +0 glaive a +0 ring mail (47, -24, D:15) a +0 shortbow a +2 shortbow of draining (47, -7, D:15) a +0 dagger (48, -7, D:15) a +0 dagger of electrocution a +0 robe (49, -24, D:15) a +0 orcbow (52, -7, D:15) 6 stones (59, 13, D:15) a +0 longbow a +0 ring mail (62, 11, D:15) a +0 battleaxe of freezing the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Loaqom's Jewellery Shoppe a ring of wizardry (390 gold) a sanguine talisman (780 gold) a ring of willpower (unknown) (325 gold) an amulet of reflection (390 gold) (4, -14, Orc:1) a +0 dagger (4, -13, Orc:1) a +0 whip a +0 ring mail a +0 hand axe a +0 club a +0 ring mail (4, -12, Orc:1) a +0 mace a +0 scale mail a +0 battleaxe a +0 plate armour (4, -11, Orc:1) a +0 club a +0 ring mail a +0 short sword a +0 chain mail (5, -12, Orc:1) a +0 battleaxe a +0 plate armour (5, -11, Orc:1) a +0 trident (6, -13, Orc:1) a +0 short sword a +0 leather armour (6, -12, Orc:1) a +0 giant club (6, -11, Orc:1) a +0 short sword (24, 38, Orc:1) a +0 dagger a +0 plate armour a +0 scimitar (24, 39, Orc:1) 3 boomerangs a +0 flail (25, 36, Orc:1) a +0 robe a +0 dagger a +0 arbalest (25, 37, Orc:1) a +0 chain mail a +0 scimitar (25, 38, Orc:1) a +0 leather armour a +0 dagger (25, 39, Orc:1) a +0 chain mail a +0 hand axe (26, 36, Orc:1) a +0 dagger of draining (26, 38, Orc:1) a +0 ring mail a +0 hand axe (28, 37, Orc:1) an amulet of reflection a +5 ring of evasion (35, -12, Orc:1) a +1 robe of positive energy a +0 dagger (36, -12, Orc:1) a +0 giant club (37, -13, Orc:1) a +0 robe a +0 dagger (50, -6, Orc:1) a +0 dagger a +0 leather armour a +0 dagger (51, -7, Orc:1) a +0 dagger of speed a +0 robe a +0 war axe Level 2 of the Orcish Mines [Shop] Erilo's General Store a scroll of noise (19 gold) a +0 shortbow (54 gold) a phantom mirror (720 gold) 6 stones (10 gold) 8 stones (14 gold) 4 stones (7 gold) a scroll of fog (79 gold) a +2 short sword of venom (280 gold) [Shop] Rorepra's Jewellery Shoppe an amulet of regeneration (unknown) (540 gold) a +5 ring of evasion (648 gold) a spider talisman (450 gold) an amulet of regeneration (unknown) (540 gold) a ring of protection from cold (450 gold) an amulet of regeneration (unknown) (540 gold) [Shop] Jadukk's Antique Armour Shoppe a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 troll leather armour (390 gold) a +0 chain mail (156 gold) a +0 plate armour (468 gold) a +0 leather armour (52 gold) [Shop] Okeggo's Antique Weapon Shoppe a +0 shortbow (87 gold) a +4 glaive of venom (986 gold) a +0 hand axe (87 gold) a +0 dagger of venom (127 gold) a +0 hand axe (87 gold) a +2 lajatang of electrocution (1435 gold) a +0 dagger (58 gold) a +0 flail (101 gold) [Shop] Anurecw's Firing Range a +0 orcbow (60 gold) the +11 orcbow of the Iron City of Dis {chaos, rF+ Int+2 Dex+3} (1300 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). 2 silver javelins (270 gold) 3 large rocks (67 gold) 2 boomerangs (60 gold) a +0 orcbow (60 gold) 2 large rocks (45 gold) (0, 0, Orc:2) a stone a stone (0, 4, Orc:2) a dart of disjunction (1, 0, Orc:2) a stone a stone (1, 2, Orc:2) a poisoned dart (1, 3, Orc:2) a silver javelin (2, 0, Orc:2) a scroll of fog (8, -25, Orc:2) a +0 hand axe a stone (9, -27, Orc:2) a +0 plate armour a +0 flail 2 stones (9, -25, Orc:2) a +2 vampiric whip a +0 leather armour a +0 club a +0 war axe a stone (9, -24, Orc:2) a +0 robe a +0 dagger a +0 chain mail 2 boomerangs a +0 club (10, -25, Orc:2) a +0 robe a +0 dagger (10, -24, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail a +0 chain mail a +0 battleaxe (10, 4, Orc:2) a +2 arbalest of draining (11, -25, Orc:2) a +0 whip a +3 mace a +0 giant club (11, -24, Orc:2) a +0 mace a +0 ring mail a +0 club a +0 leather armour a +0 dagger (12, -24, Orc:2) 2 boomerangs a +0 flail a +0 plate armour a +0 glaive (21, -36, Orc:2) a +0 dagger a +0 robe (21, -35, Orc:2) a +0 trident a +0 chain mail (22, -37, Orc:2) a +0 arbalest a +0 battleaxe a +0 chain mail (22, -36, Orc:2) a +0 scimitar a +0 plate armour (22, -35, Orc:2) a +2 dagger of speed a +0 robe (22, -34, Orc:2) a +0 falchion a +0 morningstar a +0 ring mail (31, -35, Orc:2) a +0 club a +0 ring mail (31, -33, Orc:2) a +0 glaive a +0 chain mail (32, -35, Orc:2) a +0 dagger (32, -34, Orc:2) a +0 dagger a +0 robe (32, -14, Orc:2) the +1 robe of the Merchant {rF- rC- Int+5 Slay+4} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (36, -34, Orc:2) a +0 dagger a +0 robe (36, -33, Orc:2) a +0 long sword a +0 chain mail a +0 kite shield (36, -32, Orc:2) a +0 short sword 3 boomerangs a +0 chain mail a +0 long sword a +2 chain mail of cold resistance (37, -32, Orc:2) a +0 morningstar a +1 ring mail of cold resistance a +0 giant spiked club a +0 club a +0 robe a +0 dire flail a boomerang a +0 chain mail a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 hand axe a +0 chain mail a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 dagger a +0 chain mail (38, -32, Orc:2) a +0 war axe a +0 leather armour a +0 dagger a +0 morningstar a +0 orcbow a +0 chain mail (38, -30, Orc:2) a +0 chain mail a +0 trident (39, -30, Orc:2) a +2 robe of fire resistance a +0 dagger a +0 plate armour a +0 trident of venom (39, -29, Orc:2) a +0 giant spiked club a +0 giant club a +0 dagger (39, -28, Orc:2) a +0 giant club a +0 giant spiked club a +2 robe a +0 dagger (41, -26, Orc:2) a +0 dagger (41, -25, Orc:2) a +1 robe of positive energy a +0 dagger a +0 chain mail a +3 great mace (42, -25, Orc:2) a +0 club (43, -25, Orc:2) a +0 plate armour a +0 glaive (43, -21, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 robe a +0 dagger a +0 robe (0, 1, Elf:1) a +0 dagger a +0 robe (1, 1, Elf:1) a +0 short sword a +0 robe (1, 4, Elf:1) a +0 scale mail (2, 1, Elf:1) a +0 long sword a +0 robe (2, 3, Elf:1) 5 stones (2, 5, Elf:1) a +0 plate armour (3, -3, Elf:1) a +0 long sword a +0 robe (3, 6, Elf:1) a +3 chain mail of poison resistance (5, 16, Elf:1) a +0 rapier a +0 robe (10, -1, Elf:1) a +0 long sword a +0 robe (10, 29, Elf:1) a +0 spear (13, 22, Elf:1) 7 stones (14, 7, Elf:1) a +0 ring mail a +0 rapier (15, 22, Elf:1) a +0 robe a +1 dagger of draining (17, 20, Elf:1) a +0 pair of boots (18, 6, Elf:1) a +0 ring mail of poison resistance a +0 long sword (20, 8, Elf:1) a +0 ring mail a +0 rapier (20, 9, Elf:1) a potion of moonshine (23, 3, Elf:1) a +0 short sword (30, 26, Elf:1) a +0 scale mail (33, 15, Elf:1) a +0 leather armour (37, 3, Elf:1) a +1 long sword of electrocution a +0 robe a +0 short sword a +0 robe (39, 3, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (40, 3, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (40, 16, Elf:1) a +0 spear (41, 3, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (42, 3, Elf:1) a +0 rapier a +0 robe (42, 17, Elf:1) a +1 heavy orcbow (44, 14, Elf:1) a +0 leather armour Level 2 of the Elven Halls (0, 4, Elf:2) a +2 heavy falchion (2, 6, Elf:2) a +0 long sword a +0 ring mail (3, 4, Elf:2) a +0 rapier a +0 ring mail a +0 long sword a +0 ring mail (3, 6, Elf:2) a +0 dagger a +0 robe a +0 rapier a +0 robe (5, 3, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (12, 20, Elf:2) a +0 morningstar (13, -22, Elf:2) a +0 dagger a +0 robe (13, -1, Elf:2) a scroll of identify (18, -6, Elf:2) a +2 scimitar of distortion a +0 ring mail (18, 16, Elf:2) a +0 shortbow a +0 robe (23, 8, Elf:2) the +2 dire flail "Ytopsir" {flame, SInv} SInv: It lets you see invisible. (27, 18, Elf:2) 2 flux baubles (28, -23, Elf:2) a +0 short sword a +0 ring mail (28, -22, Elf:2) a +0 short sword a +0 robe (29, 0, Elf:2) a +0 scimitar a +0 robe a +0 buckler (32, 7, Elf:2) 6 stones (39, -23, Elf:2) a +0 scimitar a +0 robe a +0 buckler (39, -18, Elf:2) a +0 short sword a +0 robe (40, 6, Elf:2) a +0 morningstar (41, -25, Elf:2) a +0 scimitar a +0 robe (43, -19, Elf:2) a +0 dagger a +0 robe a +0 short sword a +0 robe (43, -11, Elf:2) 6 stones (44, -20, Elf:2) a +0 long sword a +0 leather armour of poison resistance (49, -20, Elf:2) a +0 short sword a +0 robe (49, -19, Elf:2) a +0 long sword a +0 ring mail (51, 0, Elf:2) a +0 robe a +0 short sword (55, 16, Elf:2) a +4 long sword a +0 ring mail (56, -2, Elf:2) a +0 leather armour a +0 short sword (65, 10, Elf:2) a +0 scimitar Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 robe of willpower (2, -7, Lair:1) a +0 ring mail (6, -6, Lair:1) a +0 heavy trident (26, -7, Lair:1) a +0 ring mail (31, 1, Lair:1) a +0 chain mail (34, 9, Lair:1) a +0 scale mail (35, -22, Lair:1) 2 poisoned darts (40, -10, Lair:1) a +0 club (52, -8, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 sling (8, 1, Lair:2) 5 stones (15, 31, Lair:2) a +0 rapier (24, 16, Lair:2) a +0 scale mail (25, -4, Lair:2) a +0 quarterstaff (42, 18, Lair:2) a ring of protection from fire (46, 39, Lair:2) 6 boomerangs (66, -13, Lair:2) a +0 long sword (66, 15, Lair:2) a +0 long sword (69, -4, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (5, 10, Lair:3) a +0 hat (36, 21, Lair:3) a staff of fire (42, 21, Lair:3) 5 stones (45, 37, Lair:3) a +0 robe (45, 38, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a staff of fire (5, -18, Lair:4) a +0 leather armour (8, -1, Lair:4) a +0 scale mail (22, -14, Lair:4) a +0 leather armour (26, -5, Lair:4) a +0 pair of boots (31, -3, Lair:4) a +0 robe (42, -7, Lair:4) a scarab talisman (48, -4, Lair:4) a +0 sling (57, -48, Lair:4) a +0 long sword (58, -48, Lair:4) a +0 shortbow (59, -48, Lair:4) a +2 leather armour of cold resistance Level 1 of the Swamp (0, 0, Swamp:1) a +0 pair of gloves of infusion (9, -17, Swamp:1) a potion of moonshine (13, -14, Swamp:1) a granite talisman (16, -45, Swamp:1) a +0 spear (18, -47, Swamp:1) a +0 spear of freezing (21, -12, Swamp:1) a potion of moonshine (24, -30, Swamp:1) a human skeleton (34, -12, Swamp:1) a +0 broad axe (36, -11, Swamp:1) a +0 plate armour Level 2 of the Swamp (13, 13, Swamp:2) a +0 halberd (17, 29, Swamp:2) a scroll of identify (18, 18, Swamp:2) a +0 whip of electrocution (24, 33, Swamp:2) a scroll of identify (28, 5, Swamp:2) a +0 plate armour (33, 27, Swamp:2) a +0 chain mail (38, 24, Swamp:2) a +0 leather armour (45, 17, Swamp:2) a +0 robe a +0 robe a +0 quarterstaff (46, 13, Swamp:2) a +0 ring mail (46, 17, Swamp:2) a +0 robe a +0 robe a +0 rapier (46, 18, Swamp:2) a +0 animal skin a +0 quarterstaff (56, 26, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a stone (1, 14, Swamp:3) 7 gold pieces (7, 0, Swamp:3) a +0 spear (11, 0, Swamp:3) a +0 quarterstaff a +0 robe (14, -9, Swamp:3) 5 stones a +1 long sword of protection a +0 buckler (14, -6, Swamp:3) a +0 spear (19, -1, Swamp:3) a +0 scale mail (29, 3, Swamp:3) a +0 spear a +0 buckler (40, 18, Swamp:3) an orb of energy Level 4 of the Swamp (0, 0, Swamp:4) a +0 morningstar (2, -2, Swamp:4) a +0 chain mail (4, -27, Swamp:4) a +0 quarterstaff a +0 robe (5, -23, Swamp:4) the +3 quarterstaff of Urgency {heavy, Str+5} Str+5: It affects your strength (+5). (6, 0, Swamp:4) a +0 hand axe (11, -34, Swamp:4) a +0 ring mail (14, -3, Swamp:4) a +0 robe a +0 quarterstaff (20, -35, Swamp:4) a ring of positive energy (23, 3, Swamp:4) the +7 sling of Generosity {flame, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (28, -28, Swamp:4) a wand of charming (7) (31, -13, Swamp:4) 2 silver javelins (37, -3, Swamp:4) a +1 spectral quarterstaff a +0 robe (41, -23, Swamp:4) a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of identify (4, 12, Spider:1) a +0 robe (8, 25, Spider:1) a +0 helmet (14, 34, Spider:1) a +0 trident (17, 48, Spider:1) the maw talisman of Inaction {Rampage *Slow rPois Str+2} [maw talisman] Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+2: It affects your strength (+2). (17, 49, Spider:1) a +0 robe (21, 4, Spider:1) a potion of moonshine (29, 32, Spider:1) a +0 dire flail (36, 30, Spider:1) 4 stones (41, 22, Spider:1) a staff of death (46, 17, Spider:1) a +1 spectral broad axe a +0 ring mail a +0 kite shield Level 2 of the Spider Nest (0, 0, Spider:2) a +0 scale mail (3, 5, Spider:2) 2 poisoned darts (7, -27, Spider:2) 6 poisoned darts (9, -5, Spider:2) a +0 cloak (21, -19, Spider:2) 5 poisoned darts Level 3 of the Spider Nest (0, 0, Spider:3) a +0 plate armour (1, -3, Spider:3) an orc skeleton (1, 1, Spider:3) a +0 ring mail (2, -2, Spider:3) a +0 scale mail (3, -4, Spider:3) a +0 shortbow (4, -4, Spider:3) a +0 scale mail (4, -1, Spider:3) an orc skeleton (5, -3, Spider:3) a +1 robe of fire resistance (5, 4, Spider:3) a +0 chain mail (6, -6, Spider:3) a +0 flail (7, 1, Spider:3) a +0 orcbow (8, 2, Spider:3) a +0 robe (8, 3, Spider:3) a +0 pair of gloves (9, -7, Spider:3) a +0 ring mail (9, -6, Spider:3) a +0 spear (11, -35, Spider:3) a +0 helmet (11, -6, Spider:3) a +0 long sword (11, -5, Spider:3) a +0 rapier (12, -31, Spider:3) a scroll of noise (12, -8, Spider:3) a +0 scimitar (12, -6, Spider:3) a +0 mace (12, -4, Spider:3) a +2 helmet (13, -6, Spider:3) a +0 quarterstaff (13, -4, Spider:3) a +0 club (17, -28, Spider:3) 5 stones (65, -16, Spider:3) a scroll of identify (70, -27, Spider:3) a +0 robe (72, -48, Spider:3) a +0 rapier Level 4 of the Spider Nest (0, 0, Spider:4) a potion of invisibility (0, 1, Spider:4) a riddle talisman (1, 0, Spider:4) a +6 ring of dexterity (1, 1, Spider:4) a +0 tower shield (12, -20, Spider:4) 4 poisoned darts (16, 36, Spider:4) a scarf of shadows (17, 36, Spider:4) a scarf of repulsion (18, 30, Spider:4) a scroll of noise (19, -5, Spider:4) 5 stones (24, -2, Spider:4) a +3 halberd (26, -24, Spider:4) 5 poisoned darts (27, 21, Spider:4) a +0 short sword (29, -8, Spider:4) 2 potions of moonshine Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail (59, -33, Vaults:1) a scroll of noise (69, -37, Vaults:1) a +0 falchion a +0 scale mail (69, 2, Vaults:1) 16 gold pieces (70, -14, Vaults:1) 2 boomerangs (70, 2, Vaults:1) 8 gold pieces (still there?) a +1 heavy dire flail (still there?) a +0 ring mail (still there?) a wizard's laboratory (0, 0, WizLab) a +0 mace (0, 2, WizLab) a +0 great mace of draining a +0 chain mail (1, 2, WizLab) a +0 war axe a +0 battleaxe of draining a +0 plate armour (3, -1, WizLab) a +0 robe (9, -15, WizLab) a +3 heavy great mace a +0 chain mail (12, -23, WizLab) 6 gold pieces (12, -22, WizLab) 5 gold pieces (12, -4, WizLab) a +2 long sword of freezing (12, -3, WizLab) a +0 robe a +0 dagger (13, -16, WizLab) 30 gold pieces (14, -16, WizLab) 27 gold pieces (14, -4, WizLab) a +0 chain mail a +1 great sword of freezing (21, -10, WizLab) a +0 robe a +0 dagger (22, -1, WizLab) a +0 short sword a +0 robe (23, -11, WizLab) a +0 chain mail a +3 great sword of draining