ianimosity Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -2, D:1) a +0 club (3, -1, D:1) a +0 dagger (4, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 11, D:1) a jackal corpse (skeletalised by now) (7, -3, D:1) a bat skeleton (10, 3, D:1) a +0 sling (23, -15, D:1) a storm talisman (23, -7, D:1) a minotaur skeleton (27, -29, D:1) a hobgoblin corpse (skeletalised by now) (29, -14, D:1) a large rock (29, 0, D:1) an elf skeleton (30, 11, D:1) 4 large rocks (31, -5, D:1) a rat corpse (skeletalised by now) (37, -5, D:1) a stone (46, -26, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (1, -3, D:2) a +0 trident (3, 21, D:2) 3 stones (5, 9, D:2) a bat skeleton (6, 2, D:2) a +0 mace (7, 26, D:2) a scroll of poison (7, 34, D:2) a +0 whip (8, 19, D:2) 3 stones (9, 44, D:2) a bat corpse (skeletalised by now) (13, 20, D:2) a +0 dagger of venom (21, 17, D:2) 6 stones (21, 19, D:2) a black bear skeleton (29, 3, D:2) a +0 club a +0 flail a gnoll skeleton (29, 43, D:2) a scroll of teleportation (30, -3, D:2) a +0 dagger (30, 7, D:2) a +0 flail (31, 7, D:2) a hobgoblin skeleton (31, 10, D:2) a bat corpse (skeletalised by now) (36, 12, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) the +2 robe "Iruysit" {Archmagi} Archmagi: It increases the power of your magical spells. (5, 1, D:3) an adder corpse (5, 3, D:3) a +0 club a gnoll skeleton (6, -10, D:3) a ball python corpse (skeletalised by now) (6, 2, D:3) a +0 club (6, 3, D:3) a +0 flail a +0 dagger (10, 2, D:3) a +0 robe (19, -5, D:3) a +0 spear a gnoll corpse (skeletalised by now)