Dungeon Crawl Stone Soup version 0.33-a0-994-g6ae22fc144 (webtiles) character file. Game seed: 13951505383398656840 63 iceOnMyFace the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Feb 22, 2025. Slain by a goblin ... wielding a +4 dagger ... led by Robin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (1223 turns). iceOnMyFace the Conjurer (Deep Elf Conjurer) Turns: 1223, Time: 00:03:11 Health: -1/19 AC: 3 Str: 6 XL: 3 Next: 87% Magic: 5/10 EV: 10 Int: 22 God: Gold: 85 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +3 hand axe (venom) rCold . . . (no offhand) rNeg . . . h - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons e - a +3 hand axe of venom (weapon) Missiles d - 3 boomerangs Armour a - a +0 robe h - a +0 leather armour (worn) Potions c - 2 potions of curing {unknown} g - a potion of berserk rage {unknown} k - a potion of haste {unknown} m - a potion of ambrosia {unknown} Skills: + Level 0.2 Armour + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.7 Spellcasting + Level 5.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. The goblin barely misses you. The hobgoblin barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Magic courses through your body. The goblin hits you but does no damage. The hobgoblin closely misses you. The hobgoblin hits you. You are too injured to fight recklessly! Unknown command. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (strong, 79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The hobgoblin completely misses you. The goblin hits you but does no damage. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, strong, 79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) The goblin hits you with a +4 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 74% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin hits you with a +4 dagger. You die... ....#...#.#... #.#.#.#.#..... ####+#.#.#.#.#..... #......#.#.#.#..... #..........#)#..... #....)......<###### #...)...####.# #.†g.......#... #.@g))#..#.##### #####....)...... .......)....... #######)....... ..g.!..#. ##..#### ... ##.# You could see 2 goblins. Vanquished Creatures Robin (D:2) A dart slug (D:1) 8 endoplasms 2 giant cockroaches 13 goblins 6 hobgoblins 2 jackals (D:1) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats 2 frilled lizards 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iceOnMyFace the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 202 | D:1 | Reached skill level 5 in Conjurations 534 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1045 | D:2 | Learned a level 2 spell: Searing Ray 1067 | D:2 | Noticed Robin 1219 | D:2 | Killed Robin 1223 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic D:2: layout_basic, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Armour | | 0.2 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Hand axe || 4 Cast: Magic Dart || 52 Searing Ray || 7 Use: Scroll || 6 Potion || 2 Armour: Leather armour || 18 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1223 | 1205 | 18 | 427 | 609 | 2 | 611.5 | Dungeon | 1223 | 1205 | 18 | 427 | 609 | 2 | 611.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:2: 101 daAuts