Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 1965831242826600053 75 iceOnMyFace the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 24, 2025. Was an Initiate of Vehumet. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:09 (1813 turns). iceOnMyFace the Conjurer (Deep Elf Conjurer) Turns: 1813, Time: 00:03:10 Health: -1/24 AC: 2 Str: 6 XL: 4 Next: 11% Magic: 5/11 EV: 11 Int: 23 God: Vehumet [......] Gold: 102 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of resist corrosion (worn) Scrolls e - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} j - a scroll of torment {unknown} k - a scroll of amnesia {unknown} l - a scroll of noise {unknown} o - a scroll of blinking {unknown} Potions b - 2 potions of magic c - 2 potions of attraction f - a potion of brilliance Skills: + Level 2.5 Dodging + Level 3.1 Stealth + Level 0.1 Unarmed Combat + Level 3.5 Spellcasting + Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Rending Blade Conj/Frge 17% 2d5 34% 4 Dimensional Bullseye Hex/Tloc 2% N/A 73% 4 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 exclusion: statue Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the orc! Vehumet accepts your kill. The orc wizard shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) The orc wizard gestures at you while chanting. The magic dart hits you! The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell at you. The magic dart hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You stop channelling your searing ray. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ........##......##.#.# #.# ........##......##.#.# #.# ........##......##.#.# #.# ..#...(.##......##.#.# #.# ..................>..# #.# #######.........##.### #.# ###.#..)....##.#####[# #...##.#######.......# #...##@.######.####### #.................# #............#.##.# #.{#########.#.##.# #..#.......#.#.##.# #.{#?I._.....#.##.# #.)#.......#...##.# #..#########....#.# #... ........##.#.# There were no monsters in sight! Vanquished Creatures 2 adders A dart slug (D:2) 2 orcs (D:3) 6 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins 6 jackals 4 kobolds 2 quokkas (D:1) 3 ball pythons 4 bats 4 frilled lizards 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iceOnMyFace the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 291 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 433 | D:1 | Reached skill level 5 in Conjurations 979 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1440 | D:2 | Learned a level 2 spell: Searing Ray 1537 | D:3 | Found a radiant altar of Vehumet. 1537 | D:3 | Noticed a frost-covered statue 1559 | D:3 | Became a worshipper of Vehumet 1692 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/11 1813 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring D:2: kennysheep_six_static_rooms, layout_rooms, chequers_avenue, minmay_tromino_i4 D:3: layout_basic, vehumet_statue, gammafunk_ghost_arena Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Stealth | 3 | 3.1 Dodging | | 2.5 Unarmed Combat | | 0.1 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Short sword | 3 | || 3 Punch | 1 | || 1 Cast: Magic Dart | 58 | 8 || 66 Searing Ray | 3 | 2 || 5 Use: Potion | 6 | || 6 Armour: Robe | 19 | 3 || 22 Dodge: Dodged | 23 | || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1811 | 1781 | 30 | 242 | 1299 | 3 | 603.7 | Dungeon | 1811 | 1781 | 30 | 242 | 1299 | 3 | 603.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 879 daAuts D:2: 579 daAuts D:3: 352 daAuts