Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 251510782187531909 80 iceOnMyFace the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Mar 4, 2025. Slain by a water moccasin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:48 (2281 turns). iceOnMyFace the Conjurer (Human Conjurer) Turns: 2281, Time: 00:04:48 Health: -1/30 AC: 3 Str: 10 XL: 4 Next: 39% Magic: 1/7 EV: 11 Int: 18 God: Gold: 147 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . c - +0 rapier (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... h - amulet of faith Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: faith @: lethally poisoned (-1 -> -12) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons c - a +0 rapier of venom (weapon) Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Jewellery h - an amulet of faith (worn) Scrolls d - a scroll of noise {unknown} f - 4 scrolls of identify {unknown} g - 3 scrolls of enchant armour {unknown} k - a scroll of acquirement {unknown} l - a scroll of teleportation {unknown} m - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of moonshine {unknown} j - a potion of invisibility {unknown} Skills: + Level 1.2 Short Blades + Level 1.1 Armour + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations + Level 0.5 Fire Magic + Level 0.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 40% 2x1d6 6% 1 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The water moccasin bites you. The water moccasin closely misses you. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You feel very sick. The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 63% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is severely wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You don't have enough magic to cast this spell. You closely miss the water moccasin. The water moccasin is severely wounded. You stop channelling your searing ray. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #.# #.# ######### ######.######### #.......###..............# #........##.####.#######.# #..####..##.###...## #.# #..#........##.....# #.### #..#.##..######.S.## #...# #..#.##..# ##@## ###.# #........# #.# #.# #'###...## #.# #.# ≈.≈≈##### ##'## #.# ≈#.≈#.# ##...## #.# ≈.#≈#.## ##.....## #.# ≈≈≈≈#..## ##.......## ##.## #####...####.........####...##### #.........'.........+...<....... You could see a water moccasin. Vanquished Creatures A hound (D:3) 3 dart slugs 9 ball pythons 4 endoplasms 4 giant cockroaches 3 goblins (D:1) 3 hobgoblins A quokka (D:1) 2 bats 3 frilled lizards 6 kobolds (D:1) 4 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iceOnMyFace the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 612 | D:1 | Reached XP level 3. HP: 21/24 MP: 6/6 1092 | D:1 | Reached skill level 1 in Short Blades 1857 | D:2 | Found Fiocaibo's Jewellery Emporium. 2128 | D:2 | Learned a level 2 spell: Searing Ray 2161 | D:3 | Reached skill level 1 in Armour 2161 | D:3 | Reached XP level 4. HP: 23/30 MP: 1/7 2269 | D:3 | Noticed a water moccasin 2281 | D:2 | HP: 1/30 [water moccasin (3)] 2281 | D:2 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_ring D:2: layout_loops_corners, serial_shops, nicolae_shop_rolling_square, kennysheep_generic_room_14 D:3: layout_loops_ring, serial_shops, shop, minmay_splitting_lines, minivault_14, minmay_divided_ellipse Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.2 Armour | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.2 Fire Magic | | 0.5 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 29 | 2 || 31 Cast: Magic Dart | 60 | 1 || 61 Searing Ray | 1 | 3 || 4 Armour: Robe | 17 | 7 || 24 Dodge: Dodged | 24 | 3 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2283 | 2242 | 41 | 52 | 1947 | 3 | 761.0 | Dungeon | 2283 | 2242 | 41 | 52 | 1947 | 3 | 761.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 1016 daAuts D:3: 67 daAuts