Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15680624055142736434 27 idealogue the Magician (level 3, 0/25 HPs) Began as a Djinni Air Elementalist on July 25, 2026. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:11 (730 turns). idealogue the Magician (Djinni Air Elementalist) Turns: 730, Time: 00:07:11 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 25% Gold: 123 EV: 11 Int: 16 God: SH: 0 Dex: 15 rFire + + . (33%) g - +0 short sword (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons c - a +0 spear d - a +0 dagger f - a +0 short sword g - a +0 short sword of venom (weapon) Missiles b - 6 poisoned darts Armour a - a +0 robe (worn) e - a +0 robe Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions f - a potion of curing {unknown} d - 3 potions of heal wounds {unknown} a - a potion of ambrosia j - a potion of resistance {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 7% 2 c - Swiftness Air 13% N/A 14% 3 d - Airstrike Air 6% 2d(1-17) 41% 4 e - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is poisoned. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You encounter a ribbon worm. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ribbon worm. The ribbon worm is lightly wounded. The zap misses the ribbon worm. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (89% to hit) The zap hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is poisoned. The ribbon worm is moderately wounded. The ribbon worm bites you! You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is heavily wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm looks as sick as possible! The ribbon worm is heavily wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is severely wounded. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You die... #.# #.# #.# #.# # #.# ####.####%# ......w@#.## #+#+#+#....# # #....# #. ###########..#)# #.. #.#.#.#.#.#..#.# #...#'#†#'#'#'#..#.# #†#..............#.# #.####.##........#.# #. #.............# You could see a ribbon worm (extremely poisoned). Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) 2 quokkas (D:1) 3 ball pythons A bat (D:1) A goblin (D:1) 3 kobolds (D:1) 4 rats 24 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:2) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idealogue the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | idealogue set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 60 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 673 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 673 | D:2 | Learned a level 1 spell: Summon Small Mammal 730 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_loops_ring, chequers_serial_rivers_room_b D:2: layout_loops_ring, serial_shops, shop_fountains, minmay_rat_gold_closets Skill XL: | | ---------------+-+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Dagger || 6 Short sword || 21 Cast: Shock || 41 Summon Small Mamm || 2 Drink: Ambrosia || 1 Armour: Robe || 19 Dodge: Dodged || 15