Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18421972397553203681 2 idealogue the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on July 29, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (68 turns). idealogue the Conjurer (Octopode Conjurer) Turns: 68, Time: 00:00:30 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 2/3 EV: 12 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. You tentacle-slap the ball python but do no damage. Your grab misses the ball python. The ball python bites you. The ball python misses you. You tentacle-slap the ball python. Your grab misses the ball python. You squeeze the ball python. You kill the ball python! The frilled lizard barely misses you. You tentacle-slap the frilled lizard but do no damage. You grab the frilled lizard. You squeeze the frilled lizard, but do no damage. You constrict the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. Magic restored. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are hurled through space towards some monsters! You encounter a hobgoblin, a quokka and an endoplasm. The helpless quokka fails to defend itself. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you. The quokka bites you but does no damage. You closely miss the quokka. Your grab misses the quokka. The quokka bites you. The hobgoblin closely misses you. You closely miss the quokka. You grab the quokka. You constrict the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. You constrict the quokka. The quokka bites you. You die... ########## #......J.# #........# ##........# ..........# #.....r..# #....g@..# #..[.....# ########## You could see an endoplasm (asleep), a quokka and a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idealogue the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 68 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 4 Stab: Sleeping || 1 Armour: None || 7 Dodge: Dodged || 3