Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5529516540300128157 35 idealogue the Conjurer (level 3, -5/21 HPs) Began as an Octopode Conjurer on July 29, 2026. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1063 turns). idealogue the Conjurer (Octopode Conjurer) Turns: 1063, Time: 00:03:09 Health: -5/21 AC: 1 Str: 6 XL: 3 Next: 33% Magic: 4/6 EV: 12 Int: 22 God: Gold: 6 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 3 poisoned darts (quivered) Scrolls c - a scroll of blinking {unknown} e - a scroll of acquirement {unknown} h - a scroll of noise {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of mutation {unknown} j - 2 potions of curing {unknown} Skills: + Level 2.1 Dodging + Level 3.8 Stealth + Level 0.1 Unarmed Combat * Level 2.1 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You puncture the jackal! You kill the jackal! k - a scroll labelled BEPPUC UGISKY You open the door. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a rat. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! You see here a rat corpse. You see here a +0 falchion. b - 3 poisoned darts You encounter 2 gnolls. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! x2 You encounter a gnoll. It is wielding a +0 halberd. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 halberd! You hit the gnoll. Your grab misses the gnoll. You squeeze the gnoll, but do no damage. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! You die... ## ... ##.. ..... #..j#### #..j@.# #####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see 2 gnolls. Vanquished Creatures 3 dart slugs (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons (D:1) 3 bats (D:1) 4 endoplasms (D:1) 2 frilled lizards (D:1) 5 goblins (D:1) 3 kobolds (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idealogue the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 22 | D:1 | Found Jasua's Magic Scroll Emporium. 240 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 607 | D:1 | Learned a level 2 spell: Searing Ray 651 | D:1 | Reached XP level 3. HP: 18/21 MP: 0/6 1063 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, nicolae_shop_flopsided, minmay_misc_feat_square, st_stairs_11 D:2: layout_loops_ring, serial_shops, shop, wander_ebering_terrifying_dragon_lair Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.8 Dodging | | 2.1 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Unarmed || 13 Constrict || 6 Tentacles || 7 Dagger || 10 Cast: Magic Dart || 44 Stab: Sleeping || 3 Armour: None || 11 Dodge: Dodged || 9