Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12924319446889859084 82 idealogue the Vexing (level 4, 0/32 HPs) Began as a Coglin Hexslinger on Aug 4, 2026. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:09:28 (1826 turns). idealogue the Vexing (Coglin Hexslinger) Turns: 1826, Time: 00:09:29 Health: 0/32 AC: 3 Str: 9 XL: 4 Next: 43% Magic: 6/6 EV: 11 Int: 12 God: Gold: 111 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling {Suthep} rCold . . . (100%) c - -2 sling {Tomás} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) i - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: confused, brilliant, on berserk cooldown, attractive, slowed, revving, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Suthep} c - a -2 sling (offhand) {Tomás} f - a +1 whip of venom Missiles e - 5 poisoned darts h - 3 stones Armour b - a +0 robe (worn) g - a +0 leather armour i - a +0 cloak (worn) Jewellery d - a +5 ring of evasion Talismans j - a sanguine talisman k - an inkwell talisman Scrolls p - 2 scrolls of poison i - 2 scrolls of identify c - 2 scrolls of teleportation {unknown} S - a scroll of silence Potions d - a potion of heal wounds {unknown} a - a potion of ambrosia Skills: + Level 1.1 Fighting + Level 3.1 Ranged Weapons + Level 2.0 Dodging + Level 0.5 Stealth * Level 1.4 Spellcasting * Level 3.1 Hexes + Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 24% 3 Soul Splinter Necr 4% N/A 28% 1 Scorch Fire 8% 2d5 30% 2 Inner Flame Hex/Fire 8% N/A 36% 3 Grave Claw Necr 2% 2d7 41% 2 Static Discharge Conj/Air 2% 3-4/arc 41% 2 Cause Fear Hex 6% N/A 61% 4 Dimensional Bullseye Hex/Tloc 3% N/A 83% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 94% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History It was a potion of attraction. You feel attractive to monsters. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. Something hits you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something with your +1 sling. You miss something with your -2 sling. Something hits you but does no damage. You barely miss something with your -2 sling. You clumsily bash something but do no damage. Something hits you but does no damage. You clumsily bash something with your +1 sling. You barely miss something with your -2 sling. You encounter a goblin. It is wielding a +0 club. You hear some strange, mumbled words. You are confused. The goblin is attracted toward you. To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or a - a +1 sling {Suthep}; > or c - a -2 sling {Tomás} Okay, then. You bump into the rock wall. The goblin shouts! You hear a shout! The goblin is attracted toward you. You're too confused to move! You feel a strong urge to attack something. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The goblin barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You bump into the rock wall. Something hits you. You die... . ....#########.# ....)){@g..§... ....#########§. . You could see a goblin. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 4 orcs (D:3) 6 endoplasms 8 hobgoblins 4 jackals (D:1) 2 quokkas 8 ball pythons 5 bats 5 frilled lizards 3 goblins 5 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idealogue the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 280 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 283 | D:1 | Learned a level 2 spell: Jinxbite 412 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1392 | D:2 | Reached XP level 4. HP: 11/32 MP: 5/5 1824 | D:3 | HP: 2/48 [something (2)] 1826 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_basic D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_l D:3: layout_loops_ring, nicolae_makhleb_no_cleanup_necessary, mainiacjoe_overflow_large_starburst, ebering_ecumenical_altar_ruins, kennysheep_generic_room_7 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 3 | 3.1 Ranged Weapons | 2 3 | 3.1 Dodging | 2 | 2.0 Fighting | | 1.1 Stealth | | 0.5 Spellcasting | | 1.4 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 4 || 4 Melee: Sling | | 8 || 8 Fire: Sling | 186 | 62 || 248 Cast: Jinxbite | 2 | 2 || 4 Drink: Curing | 1 | || 1 Brilliance | | 1 || 1 Attraction | | 1 || 1 Berserk rage | | 1 || 1 Read: Identify | 1 | || 1 Torment | 1 | || 1 Silence | 1 | || 1 Armour: Robe | 32 | 22 || 54 Dodge: Dodged | 18 | 6 || 24