Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11139649299208500628 (custom seed) 0 idealogue the Magician (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on Aug 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (81 turns). idealogue the Magician (Djinni Fire Elementalist) Turns: 81, Time: 00:00:33 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) b - +1 sling (drain) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +1 sling of draining (weapon) Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, idealogue the Djinni Fire Elementalist. Game seed: 11139649299208500628 (custom seed) Press ? for a list of commands and other information. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. You see here a +1 sling of draining. You encounter a bat. Cast which spell? (? or * to list) You conjure some foxfire! Your foxfire dissipates! You see here a +1 sling of draining. b - a +1 sling of draining You aren't carrying any potions. You sense an unholy aura. b - a +1 sling of draining (weapon) You see here a parchment of Blink. You encounter a rat. The rat squeaks loudly. You shoot a sling bullet. The sling bullet hits the rat. The rat is moderately wounded. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the rat. The rat bites you but does no damage. The rat barely misses you. You shoot a sling bullet. The sling bullet closely misses the rat. The rat bites you. You shoot a sling bullet. The sling bullet closely misses the rat. The rat closely misses you. The rat bites you. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! c - 3 poisoned darts You see here a +0 plate armour. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....#...##.###### # . .....#.ß.#.......#.#.... ....:#...#........>...# .....#####......#####.# ########........# #........# #........# ###......#####... #...##.@.....# #### ######### There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idealogue the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | idealogue set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, st_stairs_6, chequers_big_river Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Fire: Sling || 5 Cast: Foxfire || 1 Armour: Robe || 4 Dodge: Dodged || 2