Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11139649299208500628 (custom seed) 16 idealogue the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on Aug 28, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:04:24 (592 turns). idealogue the Firebug (Deep Elf Fire Elementalist) Turns: 592, Time: 00:04:25 Health: 15/15 AC: 4 Str: 5 XL: 2 Next: 37% Magic: 8/8 EV: 11 Int: 19 God: Gold: 43 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) b - +1 sling (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) g - scarf {+Inv} rCorr + (50%) (no gloves) SInv . f - +1 pair of boots "Illax" {Rampage} Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: rampage @: no status effects A: magic regeneration a: Evoke Invisibility (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +1 sling of draining (weapon) e - a +0 hand axe of freezing Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) f - the +1 pair of boots "Illax" (worn) {Rampage} (You acquired it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. g - a scarf of invisibility (worn) Jewellery d - a ring of resist corrosion (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of attraction {unknown} Skills: + Level 0.8 Ranged Weapons + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 1.1 Conjurations + Level 3.7 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 34% 2d6 4% 2 Magic Dart Conj 28% 1d4 10% 1 Freeze Ice 12% 1d3 14% 1 Inner Flame Hex/Fire 10% N/A 21% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Blink Tloc 6% N/A 22% 2 Jinxbite Hex 6% 2d2 22% 2 Call Canine Familiar Summ 3% N/A 41% 3 Summon Ice Beast Ice/Summ 3% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 47% 4 Rending Blade Conj/Frge 5% 2d6 75% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 82% 4 Summon Mana Viper Hex/Summ 3% N/A 99% 5 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Fire Storm Conj/Fire 6% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a bat corpse. There is a stone staircase leading down here. You see here a parchment of Flame Wave. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled MEUCOU KOTO, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target It was a scroll of blinking. You pick up a parchment of Call Canine Familiar and begin reading... You add the spell Call Canine Familiar to your library. This is a scroll of acquirement! Something appears at your feet! e -> A - 2 scrolls of acquirement You pick up a book of Beasts and begin reading... You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper and Sphinx Sisters to your library. Something appears at your feet! f - the +1 pair of boots "Illax" {Rampage} You start putting on your armour. You continue putting on the +1 pair of boots "Illax" {Rampage}. x5 You finish putting on the +1 pair of boots "Illax" {Rampage}. You feel ready to rampage towards enemies. Something appears at your feet! g - a scarf of invisibility You start putting on your armour. You continue putting on your scarf of invisibility. x5 You finish putting on your scarf of invisibility. You become transparent for a moment. Okay, then. You now have 27 gold pieces (gained 7). You now have 43 gold pieces (gained 16). c - a scroll labelled HAXTEN QUJIER You encounter a ball python. Fire: b) +1 sling (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #........#.# ##.#.#.###.# #.......#.# ###..##.#.#.# .......<..#.# #>..#######.# #. #.......# # #.######## #.@....... ########## There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 3 hobgoblins (D:1) 3 ball pythons 3 bats (D:1) A goblin (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idealogue the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 545 | D:2 | Identified 3 scrolls of acquirement 545 | D:2 | Acquired a book of Beasts 547 | D:2 | Acquired the +1 pair of boots "Illax" {Rampage} 555 | D:2 | Acquired a scarf of invisibility 592 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, st_stairs_6, chequers_big_river D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum Action || total ---------------------------++------- Fire: Sling || 20 Read: Acquirement || 3 Blinking || 1 Armour: Robe || 1 Dodge: Dodged || 4