Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5777045525897445444 (custom seed) 70 idealogue the Conjurer (level 4, 0/29 HPs) Began as an Octopode Conjurer on Sept 10, 2026. Slain by an orc wizard ... wielding a +0 dagger (1 damage) ... on level 2 of the Dungeon. The game lasted 00:07:33 (1509 turns). idealogue the Conjurer (Octopode Conjurer) Turns: 1509, Time: 00:07:33 Health: 0/29 AC: 3 Str: 6 XL: 4 Next: 22% Magic: 4/7 EV: 19 Int: 20 God: Gold: 112 SH: 2 Dex: 12 Spells: 0/7 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) d - orb {Glass} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) f - +5 ring of evasion rCorr . (100%) g - ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 sling c - a +0 short sword (weapon) Missiles h - 2 boomerangs (quivered) i - a stone Armour d - an orb of glass (worn) Jewellery f - a +5 ring of evasion (worn) g - a ring of the Octopus King (worn) {HP+2 Wiz AC+2 EV+2 SH+2} (You took it off a hobgoblin on level 2 of the Dungeon) [ring of wizardry] HP+2: It affects your health (+2). Wiz: It increases the success rate of your magical spells. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). Talismans b - an inkwell talisman e - an inkwell talisman Scrolls c - 2 scrolls of poison {unknown} e - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} k - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} m - 2 potions of might j - a potion of lignification {unknown} Skills: + Level 0.7 Short Blades + Level 2.1 Dodging + Level 4.2 Stealth + Level 0.3 Unarmed Combat + Level 2.3 Spellcasting + Level 4.6 Conjurations * Level 0.1 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 1% 2 c - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 2% 1 Apportation Tloc 4% N/A 6% 1 Soul Splinter Necr 8% N/A 6% 1 Sublimation of Blood Necr 2% N/A 9% 2 Fulminant Prism Conj/Alch 5% 3d7 24% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hear some strange, mumbled words. You are confused. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. You closely miss something. Your squeeze misses something. Something hits you. You miss something. Your squeeze misses something. Something hits you. You bump into the rock wall. Something hits you. You barely miss the orc. You squeeze the orc. The orc is lightly wounded. The orc misses you. You bump into the rock wall. The orc closely misses you. You hit the orc. You squeeze the orc. You kill the orc! You hit the goblin. Your squeeze misses the goblin. The goblin is heavily wounded. You feel less confused. You closely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! You miss something. You hit something but do no damage. Your squeeze misses something. Something hits you but does no damage. Something closely misses you. You barely miss something. Your squeeze misses something. Something misses you. Something hits you but does no damage. You miss something. Your squeeze misses something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. You barely miss something. Something hits you. x2 You miss something. Something completely misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. f -> m - 2 potions of might Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ## #.. ......##.............. .. ). ###### #####.########< #.##.## ##.# ## .....#### ##..# # #.#)...#### #..## # #....#....####.## ## ####...##...##.# ###. ###.####....# #####... #..{@###..####....>.# ####{.#...##...# #.# ##.#.#....######†# #................ #####...##...#.....# ..........##÷....... ###...............## ##.................# #..............>.... There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:2) 6 endoplasms 6 hobgoblins 3 quokkas 2 ball pythons 5 bats 4 frilled lizards 3 goblins (D:2) A kobold (D:2) 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idealogue the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 965 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1064 | D:2 | Identified a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 | SH+2} 1108 | D:2 | Learned a level 2 spell: Searing Ray 1413 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1418 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1509 | D:2 | HP: 1/29 [something (4)] 1509 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_rooms, kennysheep_generic_room_15 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.2 Short Blades | | 0.7 Dodging | | 2.1 Unarmed Combat | | 0.3 Spellcasting | | 2.3 Conjurations | | 4.6 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | 12 || 40 Melee: Constrict | 11 | 1 || 12 Unarmed | 4 | || 4 Short sword | 24 | 12 || 36 Tentacles | 3 | 3 || 6 Cast: Magic Dart | 56 | 7 || 63 Drink: Might | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: None | 7 | 11 || 18 Dodge: Dodged | 17 | 5 || 22