Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16550307772071605675 (custom seed) 18 idealogue the Vexing (level 2, -2/21 HPs) Began as a Coglin Hexslinger on Sept 10, 2026. Slain by a goblin ... wielding a +1 dagger of venom (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (513 turns). idealogue the Vexing (Coglin Hexslinger) Turns: 513, Time: 00:04:07 Health: -2/21 AC: 7 Str: 8 XL: 2 Next: 66% Magic: 3/3 EV: 1 Int: 12 God: Gold: 23 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) e - +12 hand cannon "Aletem" {freeze, rElec Will+} rCold + + . (33%) a - +1 sling {Juan} rNeg . . . (100%) b - +1 robe rPois . (100%) f - +2 hood of the Assassin {Detect Stab+ Stlth++} rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +1 pair of boots "Fuahilly" {-Tele Rampage rElec rC++} Will +.... (no gizmo) Stlth +++ HPRegen 0.23/turn MPRegen 0.08/turn %: no teleportation, rampage @: constricted, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 sling (offhand) {Juan} c - a -2 sling {Lan} d - a +0 sling {Kasem} e - the +12 hand cannon "Aletem" (weapon) {freeze, rElec Will+} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. Missiles i - 5 stones j - 2 poisoned darts Armour b - a +1 robe (worn) f - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You acquired it on level 1 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. g - the +1 pair of boots "Fuahilly" (worn) {-Tele Rampage rElec rC++} (You acquired it on level 1 of the Dungeon) -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. Talismans h - a scarab talisman Scrolls p - a scroll of poison e - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} j - a scroll of identify {unknown} k - a scroll of vulnerability {unknown} Skills: + Level 1.0 Fighting * Level 2.2 Ranged Weapons * Level 0.1 Armour * Level 1.7 Dodging + Level 1.0 Spellcasting + Level 3.1 Hexes + Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ball python bites you but does no damage. The ball python closely misses you. The quokka bites you but does no damage. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a slug. You feel very sick. The quokka barely misses you. The quokka closely misses you. The ball python bites you but does no damage. The ball python misses you. The quokka barely misses you. The rat bites you. The goblin misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The quokka bites you but does no damage. x2 The quokka bites you. The quokka bites you but does no damage. The rat bites you. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of curing. You feel better. The quokka bites you. The quokka bites you but does no damage. The quokka bites you. The ball python bites you. The ball python constricts you. The quokka bites you but does no damage. The rat bites you. The goblin hits you but does no damage. As you read the scroll labelled AMOTOI AMIT, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. The goblin hits you with a +1 dagger of venom. You die... . ... ######.... #:rS.....# #r@rw# #rrg.# #...## #.### .. ... ... ...# You could see a dart slug, 4 quokkas, a goblin, a ball python and a rat. Vanquished Creatures A dart slug (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons A bat (D:1) A frilled lizard (D:2) 2 goblins 3 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idealogue the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 39 | D:1 | Reached skill level 3 in Hexes 50 | D:1 | Identified 3 scrolls of acquirement 50 | D:1 | Acquired the +12 hand cannon "Aletem" {freeze, rElec Will+} 74 | D:1 | Acquired the +2 hood of the Assassin {Detect Stab+ Stlth++} 82 | D:1 | Acquired the +1 pair of boots "Fuahilly" {-Tele Rampage | rElec rC++} 109 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 186 | D:1 | Found Vufiem's Weapon Emporium. 277 | D:1 | Found a faded altar of an unknown god. 513 | D:2 | HP: 1/21 [quokka (1)] 513 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, shapermc_ecumenical_altar_totnotflames, serial_shops, nicolae_shop_swords_in_saltire D:2: minmay_recursive_quarters, layout_loops_ring, guppyfry_early_lair_pool Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.1 Ranged Weapons | 2 | 2.2 Fighting | | 1.0 Armour | | 0.1 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 28 Hand cannon || 18 Drink: Curing || 1 Read: Acquirement || 3 Enchant armour || 1 Armour: Robe || 33 Dodge: Dodged || 22