Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7779043205162668159 77 idiocracy the Conjurer (level 3, -12/26 HPs) Began as a Demigod Conjurer on Dec 12, 2024. Killed from afar by Terence (14 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:12:39 (2651 turns). idiocracy the Conjurer (Demigod Conjurer) Turns: 2651, Time: 00:12:40 Health: -12/26 AC: 2 Str: 8 XL: 3 Next: 92% Magic: 3/9 EV: 11 Int: 24 God: Gold: 81 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons g - a +0 short sword Missiles c - 3 boomerangs l - 5 stones Armour a - a +0 robe (worn) d - a +0 leather armour e - a +0 helmet f - a +0 chain mail k - a +0 scale mail Scrolls b - 5 scrolls of identify i - a scroll of revelation j - 2 scrolls of teleportation m - a scroll of poison Skills: + Level 0.3 Short Blades + Level 0.3 Armour + Level 1.8 Dodging + Level 1.9 Stealth + Level 0.6 Unarmed Combat + Level 2.4 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 17% 2 Flame Wave Conj/Fire 13% 2d6 41% 4 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 heavy flail, wearing a +0 scale mail and carrying a wand of flame (asleep, 100% to hit) The searing ray hits Terence. Terence is moderately wounded. Terence shouts! (Press . to maintain the ray.) A goblin comes into view. It is wielding a +0 dagger. Terence zaps a wand. The puff of flame hits you. Terence misses you. You finish channelling your searing ray. The goblin hits you with a +0 dagger. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 heavy flail, wearing a +0 scale mail and carrying a wand of flame (moderately wounded, 82% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel much better. Terence hits you with a +2 heavy flail. The goblin barely misses you. The goblin hits you with a +0 dagger. Terence zaps a wand. The puff of flame hits you! You start putting on your armour. You continue putting on your +0 helmet. The goblin hits you but does no damage. Terence hits you with a +2 heavy flail. You continue putting on your +0 helmet. The goblin hits you but does no damage. You continue putting on your +0 helmet. Terence hits you with a +2 heavy flail! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You continue putting on your +0 helmet. The goblin closely misses you. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." . #.. ... . #.#.. ... .# .#.. .. #.# ... ..$.$ .. .#.# ##. ... #..#g# #.@@.# ####.# ## You could see Terence and a goblin. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 5 endoplasms 5 giant cockroaches 3 hobgoblins 3 kobolds (D:1) 2 quokkas (D:1) 5 ball pythons 4 bats 4 frilled lizards 2 goblins (D:2) 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiocracy the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 217 | D:1 | Reached skill level 4 in Conjurations 217 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 220 | D:1 | Learned a level 2 spell: Searing Ray 1567 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/8 2640 | D:3 | Noticed Terence 2651 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, minmay_misc_feat_plants D:2: layout_loops_corners D:3: layout_basic, chequers_decorated_corner, grunt_ministairs_1, columned_hall_lemuel, minmay_rat_hole, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Spellcasting | 2 | 2.4 Short Blades | | 0.3 Armour | | 0.3 Dodging | | 1.8 Stealth | | 1.9 Unarmed Combat | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 63 Short sword || 26 Punch || 1 Cast: Magic Dart || 40 Searing Ray || 21 Use: Scroll || 5 Potion || 6 Armour: Robe || 24 Chain mail || 114 Leather armour || 1 Dodge: Dodged || 42