Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15785558373885170178 199 idiocracy the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Dec 12, 2024. Was an Initiate of Ashenzari. Killed from afar by Sigmund (19 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:16:52 (2206 turns). idiocracy the Conjurer (Deep Elf Conjurer) Turns: 2206, Time: 00:16:53 Health: 0/28 AC: 4 Str: 10 XL: 5 Next: 48% Magic: 13/23 EV: 12 Int: 23 God: Ashenzari [......] Gold: 77 SH: 0 Dex: 13 Spells: 6/13 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg . . . a - +2 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of magical power HPRegen 0.24/turn q - ring "Mibum" {Ice ^Drain rCorr Str+4 SInv} MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Missiles b - a boomerang d - 3 poisoned darts k - 2 curare-tipped darts (quivered) Armour a - a +2 robe (worn) i - an orb of guile Jewellery f - a ring of magical power (left hand) q - the ring "Mibum" (right hand) {Ice ^Drain rCorr Str+4 SInv} (You found it on level 3 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Talismans p - a flux talisman Scrolls e - a scroll of teleportation h - a scroll of identify {unknown} l - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} n - a scroll of noise {unknown} Potions c - a potion of lignification {unknown} g - a potion of mutation {unknown} j - a potion of degeneration {unknown} o - a potion of berserk rage {unknown} r - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 3.2 Dodging + Level 3.1 Stealth + Level 4.8 Spellcasting + Level 6.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 Lesser Beckoning Tloc 10% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Dazzling Flash Hex/Fire 10% N/A 28% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 28% 3 Teleport Other Tloc 5% N/A 28% 3 Silence Hex/Air 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (76% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (slightly transparent, 78% to hit) The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, slightly transparent, 78% to hit) The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The puff of flame hits you!! The fire burns you terribly! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ......)....##.~~~~##..# #...# ...)..).)..~~..~~..~~.###...# ....).).)~~~~..~.~~~~.~###### ..<......###~...~.~###.# ........~#~..~._.~.~~#~# #........#ß.##~#~#~.ß#~# #........#~##.~.~.####.# #######.~~...~~...~~.~~# #.....###)@......# ######......r@.######## #..........##### #.........## #.......r## #........# #........# #........# #........# You could see Sigmund (invisible) and a rat. Vanquished Creatures An orc priest (D:3) Jessica (D:2) An orc wizard (D:3) 4 adders A white imp (D:3) A dart slug (D:2) A ribbon worm (D:2) 7 orcs (D:3) 4 ball pythons 9 bats 5 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins 4 quokkas 2 frilled lizards (D:2) 7 goblins 6 kobolds 3 rats (D:1) A spectral goblin (D:3) 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiocracy the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 209 | D:1 | Learned a level 2 spell: Searing Ray 451 | D:1 | Reached skill level 5 in Conjurations 872 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1345 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1387 | D:2 | Found a broken altar of Ashenzari. 1397 | D:2 | Became a worshipper of Ashenzari the Shackled 1643 | D:2 | Noticed Jessica 1647 | D:2 | Killed Jessica 1686 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2020 | D:3 | Found a faded altar of an unknown god. 2026 | D:3 | Identified the ring "Mibum" {Ice ^Drain rCorr Str+4 SInv} 2058 | D:3 | Reached XP level 5. HP: 28/28 MP: 13/13 2063 | D:3 | Reached skill level 6 in Conjurations 2183 | D:3 | Noticed Sigmund 2206 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring D:2: layout_basic, basic_altar, serial_bayou_lagoon_b, uniq_jessica D:3: minmay_wonky_spiral, layout_basic, mainiacjoe_overflow_divided_tiny, dreamdust_ecumenical_altar_drowned_temple, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.8 Dodging | 3 | 3.2 Stealth | 3 | 3.1 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | 11 || 16 Punch | 1 | || 1 Cast: Magic Dart | 75 | 29 || 104 Searing Ray | 1 | 17 || 18 Iskenderun's Myst | | 2 || 2 Use: Scroll | 2 | 1 || 3 Potion | | 1 || 1 Armour: Robe | 4 | 30 || 34 Dodge: Dodged | 7 | 29 || 36