Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 11242214809139031785 88 imdaedric the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on May 4, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:04:12 (2364 turns). imdaedric the Conjurer (Demigod Conjurer) Turns: 2364, Time: 00:04:13 Health: 0/33 AC: 3 Str: 8 XL: 4 Next: 9% Magic: 8/10 EV: 11 Int: 24 God: Gold: 54 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 helmet (worn) Scrolls e - 2 scrolls of revelation {unknown} f - a scroll of fog {unknown} h - 3 scrolls of identify {unknown} k - a scroll of poison {unknown} m - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of invisibility {unknown} d - a potion of curing {unknown} i - 2 potions of heal wounds {unknown} j - a potion of ambrosia {unknown} l - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations + Level 1.5 Translocations + Level 1.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 z - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 4% 1 Confusing Touch Hex 2% N/A 34% 3 Vampiric Draining Necr 2% 2d6 34% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dispel Undead Necr 2% 3d7 75% 4 Nazja's Percussive Temp Frge 1% 4d4 97% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the orc! The orc priest hits you with a +0 club. The orc hits you with a +0 hand axe. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc barely misses you. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. The orc priest closely misses you. The orc hits you with a +0 hand axe. The orc closely misses you. The orc attacks as it pursues you! The orc hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The orc priest hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (almost dead, 81% to hit) Okay, then. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (almost dead, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ## .. #. ###. #.. #.# ##################.########## .....))..#.....#....##....... .##...#..#†#@..#.##..##..##.. ....# #....#o#.#..##..##.)##. ##. #...#..#.#....)##..##..## ......#..o.#......##......# ########################### You could see an orc priest and an orc. Vanquished Creatures Jessica (D:2) A gnoll (D:3) A dart slug (D:1) 3 ribbon worms 3 orcs (D:3) 4 endoplasms 4 giant cockroaches (D:1) A hobgoblin (D:2) 5 jackals 3 quokkas 2 ball pythons (D:1) 3 bats 5 frilled lizards (D:1) 4 goblins A kobold (D:3) 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | imdaedric the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 411 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 414 | D:1 | Learned a level 2 spell: Searing Ray 1101 | D:2 | Reached skill level 1 in Translocations 1228 | D:2 | Reached skill level 1 in Alchemy 1428 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1472 | D:2 | Identified the inkwell talisman of Kotwos {*Corrode rF+ | Int+3} 1489 | D:2 | Noticed Jessica 1492 | D:2 | Killed Jessica 1493 | D:2 | Reached skill level 4 in Conjurations 2302 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/10 2364 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring, ebering_ecumenical_altar_abandoned D:2: layout_rooms, uniq_jessica D:3: minmay_thinvault, layout_basic, amcnicky_altar_gilded, kennysheep_generic_room_5, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.4 Translocations | 1 | 1.5 Alchemy | 1 | 1.6 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 27 | || 27 Cast: Magic Dart | 72 | || 72 Searing Ray | 10 | 2 || 12 Use: Potion | | 1 || 1 Armour: Robe | 31 | 8 || 39 Dodge: Dodged | 39 | 3 || 42