Dungeon Crawl Stone Soup version 0.33-a0-605-gc3d0ca870a (webtiles) character file. Game seed: 12696506569496517447 6 implode4423 the Poker (level 1, 17/17 HPs) Began as a Merfolk Gladiator on Dec 28, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (152 turns). implode4423 the Poker (Merfolk Gladiator) Turns: 152, Time: 00:00:27 Health: 17/17 AC: 4 Str: 14 XL: 1 Next: 90% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} Potions f - 2 potions of heal wounds {unknown} Skills: + Level 2.3 Fighting * Level 4.3 Polearms - Level 2.0 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the quokka. You kill the quokka! No target in view! An endoplasm comes into view. Found a fuming blue potion. Found two stone staircases leading down. An endoplasm is nearby! A ball python comes into view. A hobgoblin comes into view. The ball python hisses angrily. You reach to attack! The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! The hobgoblin shouts! You reach to attack! You closely miss the ball python. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python closely misses you. You barely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python barely misses you. The ball python closely misses you. x2 You hit the ball python. You kill the ball python! You reach to attack! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! No target in view! HP restored. You see here a ball python corpse. f - 2 fuming blue potions (gained 1) Found a leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... #.......†........ ....#####..........###### ...#......>...†..# #∩ ##.#.###.........# ##. #....# #.........# #.÷ #....#######......# ##. #.##..# #..>...# #. #. ##.#### #....... ##. # #.@..# .........#.. ##......#####...#∩. [.###$... ### #.## ### #. .. .. ... There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | implode4423 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 152 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms Action || total ---------------------------++------- Melee: Trident || 13 Stab: Sleeping || 1 Armour: Leather armour || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 0 | 111 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 0 | 111 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts