Dungeon Crawl Stone Soup version 0.33-a0-619-gcdb383b4eb (webtiles) character file. Game seed: 10073220501368586268 20 implode4423 the Trooper (level 2, -5/29 HPs) Began as a Gnoll Wanderer on Jan 1, 2025. Slain by Terence ... wielding a +2 flail of protection (12 damage) ... on level 1 of the Dungeon. The game lasted 00:02:00 (1001 turns). implode4423 the Trooper (Gnoll Wanderer) Turns: 1001, Time: 00:02:01 Health: -5/29 AC: 2 Str: 12 XL: 2 Next: 79% Magic: 4/7 EV: 11 Int: 13 God: Gold: 61 SH: 0 Dex: 8 Spells: 9/10 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles h - 2 javelins (quivered) Armour c - a +0 robe (worn) Scrolls a - a scroll of enchant armour {unknown} b - 2 scrolls of blinking d - a scroll of silence f - a scroll of teleportation {unknown} Skills: + Level 6.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 2.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 2.0 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 5.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 6% 3 Summon Small Mammal Summ 32% N/A 8% 1 Summon Ice Beast Ice/Summ 12% N/A 12% 3 Hailstorm Conj/Ice 10% 3d6 17% 3 Dazzling Flash Hex/Fire 8% N/A 43% 3 Starburst Conj/Fire 2% 6d3 100% 6 Fulsome Fusillade Conj/Alch 2% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Terence hits you with a +2 flail of protection! Terence hits you with a +2 flail of protection. There is a stone staircase leading up, spattered with blood here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail You freeze Terence. Terence is lightly wounded. Terence misses you. Unknown command. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail (lightly wounded) You freeze Terence. Terence is lightly wounded. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. It was a potion of curing. You feel better. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail (lightly wounded) You freeze Terence. Terence is moderately wounded. Terence hits you with a +2 flail of protection! You die... Terence says, "And stay out!" #.###.........# ###### ##.#.########.######..... ##.## #........#### #.# ###########.# # #.# #...........# # #.# #.#########.# # #.# #.##........# # #.# ####.#.#.#####.# # #.# #†@@..###.# ###### #.# #.##.#.#.## #.# #.# #.##...)#########.# #.# #.#####...........# ##.###.# #...........# ###.#.##.# #...........# #...##.#.# #...........# #...###..# #...........# #...##.### ##..........# You could see Terence. Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 4 ball pythons (D:1) A kobold (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | implode4423 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | implode4423 set off with the following items: a +0 club, a | scroll of blinking, a +0 robe, a scroll of silence; and the | following spells available to memorise: Freeze, Ozocubu's | Armour, Summon Small Mammal, Summon Ice Beast, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 25/29 MP: 7/7 251 | D:1 | Found a faded altar of an unknown god. 278 | D:1 | Found Xaiseys's General Store. 334 | D:1 | Learned a level 1 spell: Freeze 946 | D:2 | Noticed Terence 1001 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_mp_highgroup, minmay_shallow_snake_nest D:2: layout_rooms, serial_shops, shop_scrolls, kennysheep_jessica_study, uniq_terence Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Fighting | | 6.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 2.5 Stealth | | 0.5 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Conjurations | | 0.4 Hexes | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 5.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.7 Evocations | | 0.5 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Club || 24 Dagger || 13 Bite || 2 Cast: Freeze || 15 Use: Potion || 1 Armour: Robe || 45 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1009 | 965 | 44 | 36 | 780 | 2 | 504.5 | Dungeon | 1009 | 965 | 44 | 36 | 780 | 2 | 504.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 12 daAuts