Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 14680578871276385226 26 implode4423 the Magician (level 3, -9/27 HPs) Began as a Djinni Conjurer on June 24, 2025. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (757 turns). implode4423 the Magician (Djinni Conjurer) Turns: 757, Time: 00:02:05 Health: -9/27 AC: 2 Str: 8 XL: 3 Next: 22% Gold: 70 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . g - +1 dagger (flame) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons g - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of summoning {unknown} d - a scroll of noise {unknown} e - a scroll of blinking {unknown} f - a scroll of enchant weapon {unknown} Potions h - a potion of lignification {unknown} i - a potion of moonshine {unknown} j - a potion of attraction {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Apportation Tloc 36% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11242 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Sigmund! Sigmund is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of cold resistance (moderately wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund giggles. "Time to reap what you sow." Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund hits you but does no damage. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of cold resistance (severely wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund! Sigmund is almost dead. * * * LOW HITPOINT WARNING * * * Sigmund barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. .§§§§.≈!§§... .§§§§.§..≈.. ...§§§≈)... .....§§... ....... ..@. #'##### #@....####### #####......<# ######### You could see Sigmund. Vanquished Creatures 5 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 5 goblins (D:1) 4 kobolds 5 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | implode4423 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | implode4423 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 275 | D:1 | Reached skill level 1 in Fighting 450 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 450 | D:1 | Learned a level 1 spell: Apportation 742 | D:2 | Noticed Sigmund 757 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_basic, dk_noncrumbling_2, minmay_3d_cube D:2: layout_basic, hellmonk_ecumenical_altar_blasted, serial_undead, serial_undead_b, serial_undead_a, serial_undead_d, serial_undead_b, serial_undead_b, serial_undead_e, serial_undead_b, serial_undead_f, corexii_hall_statues_i, kennysheep_generic_room_16, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 68 Searing Ray || 3 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 756 | 720 | 36 | 0 | 594 | 2 | 378.0 | Dungeon | 756 | 720 | 36 | 0 | 594 | 2 | 378.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 728 daAuts D:2: 27 daAuts