Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 2009219921457002014 104 implode4423 the Magician (level 5, -10/38 HPs) Began as a Djinni Conjurer on July 24, 2025. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1846 turns). implode4423 the Magician (Djinni Conjurer) Turns: 1846, Time: 00:02:18 Health: -10/38 AC: 2 Str: 8 XL: 5 Next: 7% Gold: 1187 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + . (33%) c - +2 whip (freeze) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1187 gold pieces. Inventory: Hand Weapons c - a +2 whip of freezing (weapon) Armour a - a +0 robe (worn) Scrolls h - 4 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} Potions d - a potion of lignification {unknown} f - 2 potions of enlightenment {unknown} k - 2 potions of heal wounds {unknown} Skills: + Level 2.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 21% 4 e - Kinetic Grapnel Frge 84% 1d7 1% 1 f - Jinxbite Hex 42% 2d2 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10153 Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Crazy Yiuf shouts! Unknown command. You reach down and open the door. Crazy Yiuf says, "Millenium! Snoogle arm knee." Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf but does no damage. (Press . to maintain the ray.) Crazy Yiuf yells, "Millenium! Seed song arm." The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf freezes you terribly. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. You finish channelling your searing ray. Crazy Yiuf yells, "Ghoul!" Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... #.# #.#.# #.# #.#.# #.# #.#.# #.# ##### #.# #.# ### #.###.# ### ♣♣####### #.##.## #)..#♣♣ ♣♣.......# #.#.## #...j@♣♣♣♣......#.# ####.##.## #...#♣..♣.......#.# .....###.# ### ♣♣♣.♣....#.#.## ###### #.# ♣♣♣♣♣##.....# #.# ##.#..# ## #.# ### #.#..# .# ##.# #.# #.#..# .# #..# ######.###.#..# .# #..# #.............# You could see Crazy Yiuf. Vanquished Creatures Natasha (D:2) 6 adders (D:2) 3 giant cockroaches 5 hobgoblins A quokka (D:2) 2 ball pythons (D:2) 4 bats 4 endoplasms 2 frilled lizards A goblin (D:2) 3 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | implode4423 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | implode4423 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 252 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 716 | D:2 | Reached skill level 1 in Fighting 716 | D:2 | Reached XP level 3. HP: 16/27 MP: 0/0 716 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1101 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 1116 | D:2 | Found a faded altar of an unknown god. 1146 | D:2 | Identified a scroll of acquirement 1146 | D:2 | Acquired 1108 gold pieces 1466 | D:2 | Noticed Crazy Yiuf 1719 | D:2 | Noticed Natasha 1723 | D:2 | Killed Natasha 1724 | D:2 | Reached XP level 5. HP: 28/38 MP: 0/0 1724 | D:2 | Learned a level 2 spell: Jinxbite 1846 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_rooms, minivault_27, minivault_24, grunt_decor_one_mirror, nicolae_figureground_pulse D:2: layout_loops_ring, shapermc_ecumenical_altar_notcrosses, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 22 || 80 Searing Ray | | 3 || 3 Use: Scroll | | 3 || 3 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1845 | 1834 | 11 | 0 | 1640 | 2 | 922.5 | Dungeon | 1845 | 1834 | 11 | 0 | 1640 | 2 | 922.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1142 daAuts D:1: 702 daAuts