ink Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -4, D:1) a +0 club (6, 14, D:1) a rat skeleton (18, -17, D:1) a jackal corpse (skeletalised by now) (18, 19, D:1) a +0 robe (24, -13, D:1) a bat skeleton (25, 22, D:1) a ball python skeleton (33, -16, D:1) a kobold corpse (skeletalised by now) (34, -16, D:1) a +0 club (38, 2, D:1) a frilled lizard skeleton (39, 2, D:1) a rat skeleton (39, 14, D:1) a bat skeleton (44, -7, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (0, 3, D:2) the +4 pair of boots of Charity {rF++ rC+ rCorr Int-3} Int-3: It affects your intelligence (-3). rF++: It greatly protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (11, 25, D:2) 5 stones (24, 24, D:2) a +0 dagger