Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12139164607996510401 308 innikomoru the Magician (level 6, -7/41 HPs) Began as a Human Hedge Wizard on Sept 7, 2026. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon on Sept 8, 2026. The game lasted 00:19:42 (3911 turns). innikomoru the Magician (Human Hedge Wizard) Turns: 3911, Time: 00:19:42 Health: -7/41 AC: 3 Str: 11 XL: 6 Next: 40% Magic: 0/15 EV: 11 Int: 16 God: Gold: 241 SH: 0 Dex: 12 Spells: 11/17 levels left rFire + . . (50%) d - +4 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) f - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will +.... a - amulet of guardian spirit Stlth + e - ring of willpower HPRegen 0.26/turn h - ring of protection from fire MPRegen 0.14/turn %: guardian spirit @: about to teleport, very slow A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 241 gold pieces. Inventory: Hand Weapons d - a +4 dagger (weapon) Armour b - a +0 robe (worn) f - a +0 hat (worn) g - a +0 pair of boots (worn) Jewellery a - an amulet of guardian spirit (worn) c - a ring of see invisible e - a ring of willpower (worn) h - a ring of protection from fire (worn) Scrolls c - a scroll of butterflies {unknown} d - a scroll of amnesia {unknown} e - a scroll of vulnerability {unknown} t - 2 scrolls of teleportation j - 4 scrolls of identify {unknown} m - a scroll of blinking {unknown} q - 2 scrolls of enchant weapon {unknown} u - a scroll of noise {unknown} Potions g - 2 potions of magic f - 3 potions of mutation {unknown} k - a potion of brilliance {unknown} l - a potion of might {unknown} n - a potion of haste {unknown} o - 3 potions of ambrosia {unknown} p - a potion of curing {unknown} s - 2 potions of heal wounds {unknown} t - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 2.2 Stealth + Level 6.2 Spellcasting - Level 2.1 Conjurations - Level 1.1 Summonings - Level 1.1 Necromancy - Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Searing Ray Conj 22% 2d5 9% 2 c - Blink Tloc 16% N/A 13% 2 d - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 32% 1d5 9% 1 Soul Splinter Necr 32% N/A 9% 1 Call Imp Summ 16% N/A 13% 2 Grave Claw Necr 16% 2d8 13% 2 Lesser Beckoning Tloc 16% N/A 13% 2 Kinetic Grapnel Frge 20% 1d4 14% 1 Slow Hex 20% N/A 14% 1 Teleport Other Tloc 8% N/A 26% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Confusing Touch Hex 5% N/A 38% 3 Sigil of Binding Hex 5% N/A 38% 3 Ignite Poison Fire/Alch 5% N/A 80% 4 Petrify Alch/Erth 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 ( D:5 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The arrow hits you! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur shoots an arrow. The arrow hits you! The foxfire burns the centaur but does no damage. The centaur is lightly wounded. The foxfire burns the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll labelled DAENTI AKKIKA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. h -> t - 2 scrolls of teleportation The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The centaur shoots an arrow. The arrow hits you! You die... .. #♣~~~~P...~~ .... ~P~PP~....P ......##♣~~~~P~...~~ ........♣~~~PP~...~~ ........♣~~~~~~....~ .......)~~~~~~~~..~P .........~~≈~~~...~P ###.......@~~~P....~ ....c.....♣~~~~~...~ ..........♣P~~~~...# ...!######♣♣~~P~[..# . #######)~~P♣##.# #......♣~~~♣ # #.......♣P♣###.# #........~.....# #........##.### You could see a centaur. Vanquished Creatures An ogre (D:5) A scorpion (D:4) A hound (D:4) An orc wizard (D:3) 5 adders A dart slug (D:4) 2 ribbon worms (D:2) 8 endoplasms 4 hobgoblins 2 jackals (D:4) 9 orcs 5 ball pythons 5 bats 4 frilled lizards 6 goblins 7 kobolds 2 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | innikomoru the Human Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 237 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 1155 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/8 1885 | D:2 | Reached skill level 4 in Spellcasting 2336 | D:3 | Found Loohem's Antique Weapon Shoppe. 2388 | D:3 | Reached XP level 4. HP: 17/30 MP: 2/10 2914 | D:3 | Learned a level 2 spell: Searing Ray 2918 | D:3 | Learned a level 2 spell: Blink 3365 | D:4 | Reached skill level 5 in Spellcasting 3365 | D:4 | Reached XP level 5. HP: 14/35 MP: 1/12 3743 | D:4 | Learned a level 1 spell: Foxfire 3781 | D:5 | Entered Level 5 of the Dungeon 3781 | D:5 | Found Addyxzel's General Store. 3794 | D:5 | Encountered an ogre 3803 | D:5 | Killed an ogre 3804 | D:5 | Reached skill level 6 in Spellcasting 3804 | D:5 | Reached XP level 6. HP: 27/41 MP: 3/15 3908 | D:5 | HP: 1/41 [centaur/arrow (9)] 3911 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_rooms, minmay_tromino_i4 D:2: layout_loops_corners, kennysheep_boxes D:3: layout_basic, serial_shops, nicolae_shop_waterfront, chequers_decorated_corner, minmay_misc_feat_chi D:4: layout_basic, minivault_14, minivault_23 D:5: layout_basic, minmay_temple_entry_fiery, index_necropolis_entry_open_halls, serial_bayou, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_lake_a, chequers_serial_rivers_large_b, grunt_ministairs_2, nicolae_stop_n_shop_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.2 Dodging | | 2.1 Stealth | | 2.2 Conjurations | | 2.1 Summonings | | 1.1 Necromancy | | 1.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 39 | 29 || 68 Melee: Dagger | 39 | 29 || 68 Cast: Magic Dart | 96 | 36 || 132 Searing Ray | | 11 || 11 Foxfire | | 3 || 3 Read: Teleportation | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 34 | 36 || 70 Dodge: Dodged | 35 | 28 || 63