Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16105367001507653689 0 interdictor13 the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on July 18, 2026. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:52 (21 turns). interdictor13 the Grave Robber (Mummy Necromancer) Turns: 21, Time: 00:00:52 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Skills: + Level 1.5 Dodging * Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of mindburst (weak, soul-splintered) Attack! Ijyb hits you with a +0 dagger. You closely miss Ijyb. Your soul wisp touches Ijyb. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is lightly wounded. Your soul wisp touches Ijyb. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is lightly wounded. Your soul wisp touches Ijyb. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. Your soul wisp touches Ijyb but does no damage. You hit Ijyb. Ijyb is heavily wounded. Your soul wisp touches Ijyb. Ijyb hits you with a +0 dagger. You hit Ijyb. Ijyb is heavily wounded. Your soul wisp touches Ijyb but does no damage. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is heavily wounded. Your soul wisp returns to where it belongs. Ijyb is no longer weakened. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is severely wounded. Ijyb misses you. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..'.*# #..#### #..# #.g# #@.# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | interdictor13 the Mummy Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 4 | D | Encountered Ijyb 21 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Soul Splinter || 1 Armour: Robe || 8 Dodge: Dodged || 1