ion Level 1 of the Dungeon (0, 0, D:1) a rimehorn talisman (13, -4, D:1) a +0 whip (13, 8, D:1) a ball python skeleton (13, 18, D:1) a frilled lizard corpse (skeletalised by now) (20, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (28, 3, D:1) a rat skeleton (29, 4, D:1) a +0 dagger (38, 31, D:1) a +0 dagger (40, 4, D:1) a +0 robe (43, 33, D:1) a ball python corpse (skeletalised by now) (44, 13, D:1) a hobgoblin corpse (skeletalised by now) (44, 14, D:1) a quokka skeleton (46, 15, D:1) a jackal skeleton (48, 31, D:1) a bat skeleton (50, 6, D:1) a hobgoblin corpse (skeletalised by now) (51, 35, D:1) a +0 dagger a goblin skeleton (61, 18, D:1) a hobgoblin corpse (skeletalised by now) (62, 3, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quill talisman (0, 28, D:2) a +2 kite shield (18, -16, D:2) a staff of alchemy (25, -12, D:2) a +0 short sword a kobold corpse (30, -19, D:2) a rat corpse (32, 1, D:2) a +0 mace (33, -1, D:2) a parchment of Lesser Beckoning (33, 1, D:2) a curare-tipped dart a poisoned dart (34, 1, D:2) a curare-tipped dart a +0 flail a gnoll corpse (36, 1, D:2) a curare-tipped dart (36, 2, D:2) a hobgoblin corpse (38, 2, D:2) a potion of curing