Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11733735688725466788 0 iortt the Charlatan (level 1, 18/18 HPs) Began as a Coglin Wanderer on Jan 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (1 turns). iortt the Charlatan (Coglin Wanderer) Turns: 1, Time: 00:00:49 Health: 18/18 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 club {Jinae} rCold . . . f - +0 dagger {Nakurtum} rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) {Jinae} f - a +0 dagger (offhand) {Nakurtum} Armour c - a +0 ring mail (worn) Scrolls b - a scroll of fog d - a scroll of fear Miscellaneous e - a +0 sack of spiders (inert) (quivered) Skills: + Level 3.0 Fighting + Level 1.7 Armour + Level 6.6 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, iortt the Coglin Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a leather armour, a bubbling inky potion and 18 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club {Jinae}, a scroll of fog, a +0 ring mail, a scroll of fear, a +0 sack of spiders, a +0 dagger {Nakurtum}. Okay, then. You don't know any spells. You don't know any spells. Your library has no spells. You aren't carrying any potions. Okay, then. You reach into the sack... ...and things crawl out! The plant evades a web. The sack is emptied! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣♣$ ♣.♣ ♣♣.. ♣.♣ ♣...! ♣.♣ ...⌠.♣♣.♣ ♣.....♣.♣ ♣P..s.♣ ♣♣♣♣♣ss.♣ ....[..@♣ ♣♣♣♣♣♣♣♣♣ You could see 3 friendly scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iortt the Coglin Wanderer began the quest for the Orb. 0 | D:1 | iortt set off with the following items: a +0 club {Jinae}, | a scroll of fog, a +0 ring mail, a scroll of fear, a +0 | sack of spiders, a +0 dagger {Nakurtum}. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, minmay_misc_feat_room, hangedman_decor_clover_reticule Action || total ---------------------------++------- Evoke: Sack of spiders || 1