Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 10767382057539206622 0 iortt the Charlatan (level 1, 15/15 HPs) Began as a Coglin Wanderer on Jan 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). iortt the Charlatan (Coglin Wanderer) Turns: 0, Time: 00:00:12 Health: 15/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger {Wolf} rCold . . . f - +0 dagger {Narong} rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Wolf} f - a +0 dagger (offhand) {Narong} Missiles b - 3 throwing nets (quivered) Armour e - a +0 leather armour (worn) Wands c - a wand of flame (3) Scrolls d - a scroll of vulnerability Skills: + Level 1.0 Fighting + Level 2.6 Dodging + Level 1.0 Spellcasting + Level 2.0 Necromancy + Level 2.6 Evocations + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 8% 2d6 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, iortt the Coglin Wanderer. Are you destined to find the terrific Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Wolf}, 3 throwing nets, a wand of flame (3), a scroll of vulnerability, a +0 leather armour, a +0 dagger {Narong}; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Fugue of the Fallen. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣♣# #♣..♣.♣ ♣@...♣ #♣♣#♣.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iortt the Coglin Wanderer began the quest for the Orb. 0 | D:1 | iortt set off with the following items: a +0 dagger {Wolf}, | 3 throwing nets, a wand of flame (3), a scroll of | vulnerability, a +0 leather armour, a +0 dagger {Narong}; | and the following spell memorised: Kiss of Death; and the | following spells available to memorise: Fugue of the | Fallen. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_unsneaky_path_e, co_window_broadway_a, co_window_unsneaky_path_a, co_window_2corner, co_window_broadway_b, co_window_2corner, co_window_paths_d, glass_columns_c, glass_columns_a, serial_shops, nicolae_shop_real_fake_doors