Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11399738696838680458 0 iortt the Charlatan (level 1, -3/13 HPs) Began as a Coglin Wanderer on Jan 13, 2026. Shot themself with a puff of flame (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (1 turns). iortt the Charlatan (Coglin Wanderer) Turns: 1, Time: 00:00:18 Health: -3/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +0 quarterstaff {Teghnoor} rCold . . . [offhand occupied] rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) {Teghnoor} Armour d - a +0 robe (worn) Wands b - a wand of flame (4) Potions c - a potion of heal wounds Skills: + Level 2.6 Staves + Level 1.0 Spellcasting + Level 1.0 Fire Magic + Level 1.4 Invocations + Level 4.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, iortt the Coglin Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 quarterstaff {Teghnoor}, a wand of flame (5), a potion of heal wounds, a +0 robe; and the following spell memorised: Foxfire; and the following spells available to memorise: Volatile Blastmotes. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The puff of flame hits you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The puff of flame hits you! Ouch! That really hurt! You die... ....>......# .......... ........## #........# #........# #.⌠...⌠..# #.##..###...# #.....#@+ #..#..###...# #.⌠...⌠..# #.......## ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iortt the Coglin Wanderer began the quest for the Orb. 0 | D:1 | iortt set off with the following items: a +0 quarterstaff | {Teghnoor}, a wand of flame (5), a potion of heal wounds, a | +0 robe; and the following spell memorised: Foxfire; and | the following spells available to memorise: Volatile | Blastmotes. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:1 | Shot themself with a puff of flame Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms, roderic_roman_lattice, grunt_decor_arrowhead, kennysheep_minor_cross, palyth_stone_intersect, minmay_misc_feat_square, minmay_hedge_maze Action || total ---------------------------++------- Evoke: Wand || 1 Armour: Robe || 2