Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 6526183188644280996 0 iortt the Tinkerer (level 1, 16/16 HPs) Began as a Coglin Wanderer on Jan 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (0 turns). iortt the Tinkerer (Coglin Wanderer) Turns: 0, Time: 00:00:18 Health: 16/16 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 falchion {Dietrich} rCold . . . e - +0 dagger {Leticia} rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) {Dietrich} e - a +0 dagger (offhand) {Leticia} Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Potions c - a potion of attraction Skills: + Level 2.0 Fighting + Level 3.0 Long Blades + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 3.6 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 10% N/A 19% 3 Forge Blazeheart Golem Fire/Frge 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, iortt the Coglin Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 falchion {Dietrich}, a +0 pair of boots, a potion of attraction, a +0 robe, a +0 dagger {Leticia}; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee, Forge Blazeheart Golem. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ... ... ..#####.#####.. #...........# #....@....# ##.......## ....#.....#.... ... ##...## ... # ##.## # ... ..# ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iortt the Coglin Wanderer began the quest for the Orb. 0 | D:1 | iortt set off with the following items: a +0 falchion | {Dietrich}, a +0 pair of boots, a potion of attraction, a | +0 robe, a +0 dagger {Leticia}; and the following spell | memorised: Kinetic Grapnel; and the following spells | available to memorise: Launch Clockwork Bee, Forge | Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_cross, shapermc_ecumenical_altar_petra, minmay_rat_gold_closets