Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 1767554926496563908 0 iortt the Covered (level 1, 13/13 HPs) Began as a Coglin Wanderer on Jan 14, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (0 turns). iortt the Covered (Coglin Wanderer) Turns: 0, Time: 00:00:37 Health: 13/13 AC: 9 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 5 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +0 club {Titus} rCold . . . e - +0 dagger {José} rNeg . . . d - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) {Titus} e - a +0 dagger (offhand) {José} Armour d - a +0 chain mail (worn) Potions b - a potion of curing c - a potion of berserk rage Skills: + Level 3.6 Armour + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 1.7 Hexes + Level 1.0 Invocations + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 95% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, iortt the Coglin Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club {Titus}, a potion of curing, a potion of berserk rage, a +0 chain mail, a +0 dagger {José}; and the following spell memorised: Slow; and the following spells available to memorise: Tukima's Dance. Okay, then. Casting: Slow (safe; 95% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 95% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Okay, then. Casting: Slow (safe; 95% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... .. § #..♣ .♣ ## §§ .♣.♣.♣♣§ §§ ♣.⌠.§♣§♣ ♣§♣§..§§§♣ ..♣☼§..∩§§§♣♣.♣ ♣§⌠.......⌠.♣♣ ♣..∩.@.∩..... ♣⌠.....§§§♣.♣ ♣§§..∩.§§§♣ ♣§♣⌠§..§♣§♣ §§ ♣§§.⌠♣§ §♣ §§ §♣♣..♣§ß # § ## .♣♣. ## # # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iortt the Coglin Wanderer began the quest for the Orb. 0 | D:1 | iortt set off with the following items: a +0 club {Titus}, | a potion of curing, a potion of berserk rage, a +0 chain | mail, a +0 dagger {José}; and the following spell | memorised: Slow; and the following spells available to | memorise: Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring