Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8279286787658653660 417 isengrimus the Magician (level 7, 0/50 HPs) Began as a Djinni Conjurer on Oct 31, 2024. Slain by an ice beast (12 damage) ... on level 5 of the Dungeon. The game lasted 00:07:16 (3858 turns). isengrimus the Magician (Djinni Conjurer) Turns: 3858, Time: 00:07:17 Health: 0/50 AC: 6 Str: 6 XL: 7 Next: 15% Gold: 127 EV: 25 Int: 22 God: SH: 0 Dex: 17 rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . t - +1 leather armour {rC+} rPois ∞ m - +0 helmet rElec . n - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... g - amulet of the acrobat Stlth ++ D - +6 ring of dexterity HPRegen 0.28/turn (no ring) %: acrobat, infuse magic (-1 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 127 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 3.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.7 Spellcasting * Level 5.7 Conjurations * Level 5.7 Hexes * Level 5.7 Summonings * Level 5.7 Necromancy * Level 5.7 Translocations * Level 5.7 Fire Magic * Level 5.7 Ice Magic * Level 5.7 Air Magic * Level 5.7 Earth Magic * Level 5.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 62% N/A 1% 1 d - Dazzling Flash Hex/Fire 62% N/A 4% 3 f - Fulminant Prism Conj/Alch 15% 3d10 14% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 62% 2d6 2% 2 X - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 14% 4 Y - Grave Claw Necr 62% 2d11 2% 2 Your spell library was empty. Inventory: Armour a - a +0 robe m - a +0 helmet (worn) n - a +0 cloak (worn) r - a +0 pair of gloves t - a +1 leather armour of cold resistance (worn) Jewellery g - an amulet of the acrobat (around neck) D - a +6 ring of dexterity (left hand) Scrolls e - 2 scrolls of noise h - 2 scrolls of blinking {unknown} l - a scroll of summoning {unknown} o - 3 scrolls of teleportation {@r2} p - a scroll of enchant armour {unknown} q - a scroll of identify {unknown} s - a scroll of revelation {unknown} Potions b - a potion of brilliance {unknown} c - a potion of curing {unknown} d - a potion of haste {unknown} f - a potion of lignification {unknown} i - 2 potions of attraction {unknown} j - 2 potions of berserk rage {unknown} k - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Annotations: D:3 3 runed translucent doors, Shotbuck's ghost, weakling CoHu ..........#.... ........$...... ............... ..........#.. ............ ..........## ......Y....# ......Y@..?# #.............. ...#..####..... . <... .... ..... ... ..... .. .... . .... You could see 2 ice beasts. Message History The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is almost dead. * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.5 Spellcasting | 5 | 5.7 Conjurations | 5 | 5.7 Hexes | 5 | 5.7 Summonings | 5 | 5.7 Necromancy | 5 | 5.7 Translocations | 5 | 5.7 Fire Magic | 5 | 5.7 Ice Magic | 5 | 5.7 Air Magic | 5 | 5.7 Earth Magic | 5 | 5.7 Alchemy | 5 | 5.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 54 | 107 | 46 || 207 Searing Ray | 2 | 1 | 4 || 7 Apportation | | | 2 || 2 Use: Scroll | | 2 | || 2 Armour: Robe | 6 | 8 | 9 || 23 Leather armour | | | 6 || 6 Dodge: Dodged | 7 | 4 | 17 || 28 Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross, serial_bayou_lagoon_a D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, uniq_sigmund D:3: layout_loops_ring, nicolae_yredelemnul_ghost_church, minivault_19, kennysheep_generic_room_16, uniq_robin D:4: layout_loops_cross, minmay_distorted D:5: layout_rooms, serial_shops, shop, cheibrodos_sewer_entry_drain Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isengrimus the Djinni Conjurer began the quest for the Orb. 0 | D:1 | isengrimus set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 390 | D:1 | Reached skill level 1 in Fighting 432 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 432 | D:1 | Learned a level 1 spell: Apportation 435 | D:1 | Reached skill level 4 in Spellcasting 435 | D:1 | Reached skill level 4 in Conjurations 435 | D:1 | Reached skill level 4 in Hexes 435 | D:1 | Reached skill level 4 in Summonings 435 | D:1 | Reached skill level 4 in Necromancy 435 | D:1 | Reached skill level 4 in Translocations 435 | D:1 | Reached skill level 4 in Fire Magic 435 | D:1 | Reached skill level 4 in Ice Magic 435 | D:1 | Reached skill level 4 in Air Magic 435 | D:1 | Reached skill level 4 in Earth Magic 435 | D:1 | Reached skill level 4 in Alchemy 867 | D:2 | Noticed Sigmund 872 | D:2 | Killed Sigmund 873 | D:2 | Reached skill level 2 in Fighting 873 | D:2 | Reached skill level 5 in Spellcasting 873 | D:2 | Reached skill level 5 in Conjurations 873 | D:2 | Reached skill level 5 in Hexes 873 | D:2 | Reached skill level 5 in Summonings 873 | D:2 | Reached skill level 5 in Necromancy 873 | D:2 | Reached skill level 5 in Translocations 873 | D:2 | Reached skill level 5 in Fire Magic 873 | D:2 | Reached skill level 5 in Ice Magic 873 | D:2 | Reached skill level 5 in Air Magic 873 | D:2 | Reached skill level 5 in Earth Magic 873 | D:2 | Reached skill level 5 in Alchemy 873 | D:2 | Reached XP level 4. HP: 12/34 MP: 0/0 873 | D:2 | Reached XP level 5. HP: 14/39 MP: 0/0 873 | D:2 | Learned a level 2 spell: Grave Claw 873 | D:2 | Reached XP level 6. HP: 16/45 MP: 0/0 1275 | D:2 | Found a faded altar of an unknown god. 1296 | D:2 | Reached skill level 3 in Fighting 1831 | D:3 | Noticed Robin 1888 | D:3 | Killed Robin 2399 | D:3 | Found a runed translucent gate. 2399 | D:3 | Found a runed translucent gate. 2399 | D:3 | Found a runed translucent gate. 2399 | D:3 | Noticed Shotbuck's ghost (weakling CoHu) 2401 | D:3 | Found a basalt altar of Yredelemnul. 2903 | D:4 | Reached XP level 7. HP: 46/50 MP: 0/0 2903 | D:4 | Learned a level 3 spell: Dazzling Flash 3849 | D:5 | Entered Level 5 of the Dungeon 3858 | D:5 | Slain by an ice beast Vanquished Creatures Sigmund (D:2) A scorpion (D:2) A gnoll bouda (D:4) A hound zombie (D:3) Robin (D:3) 3 adders A shadow imp (D:4) 6 dart slugs 3 orcs 7 endoplasms 6 giant cockroaches 14 goblins 11 hobgoblins 7 jackals 8 kobolds 4 quokkas 4 ball pythons 3 bats 2 frilled lizards A quokka zombie (D:3) 4 rats A spectral kobold (D:2) 90 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3856 | 3635 | 221 | 198 | 2946 | 5 | 771.2 | Dungeon | 3856 | 3635 | 221 | 198 | 2946 | 5 | 771.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1167 daAuts D:4: 963 daAuts D:2: 858 daAuts D:1: 858 daAuts D:5: 8 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 253 | 344 | 57.6 | 68 | 22 | 24.4 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 132 | 240 | 64.5 | 18 | 2 | 10.0 D:3 | 27 | 64 | 70.3 | 13 | 17 | 56.7 D:4 | 53 | 40 | 43.0 | 17 | 3 | 15.0 +---------+---------+-------+---------+---------+-------