Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 4532167831195091071 0 isengrimus the Apothecary (level 1, -4/15 HPs) Began as a Djinni Fire Elementalist on Nov 7, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (76 turns). isengrimus the Apothecary (Djinni Fire Elementalist) Turns: 76, Time: 00:00:26 Health: -4/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 18 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 48% 2x1d6 5% 1 r - Inner Flame Hex/Fire 12% N/A 16% 3 s - Scorch Fire 24% 2d6 8% 2 v - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 w - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.#.. ~~...~ #.#.# #~ P~~PP.~ #.#.# #.##~♣♣~~.PP~ #.#.# #.##~.P~~♣♣P~ #.#.# #.##~PP~~♣PP~ #.#.####.##~P.~~♣P♣~ #......#.##~♣P~~.♣♣~ #.rJ...#.##~P♣~~~~~~ #..@v..#.##~.P~..... #..§v.....#~~~~.###. #......##.'.....#§#. ....#########~~~~.###. ....# #~PP~..... #....# #~♣P~~~~~~ #.... #~♣.~~♣P♣~ #... #~P♣~~.P♣~ #~..~~♣♣♣~ You could see an endoplasm (ally target) and a rat (ally target). Message History The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm misses you. Unknown command. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... Action || total ---------------------------++------- Cast: Foxfire || 3 Armour: Robe || 6 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, hellmonk_ecumenical_altar_blasted Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isengrimus the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | isengrimus set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 76 | D:1 | Frozen to death by an endoplasm Vanquished Creatures (others) 3 foxfires (D:1) 3 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 50 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 50 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------