Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 16534602766171174009 460 isengrimus the Shooter (level 6, -2/55 HPs) Began as a Minotaur Hunter on Nov 7, 2024. Slain by a gnoll bouda ... wielding a +0 club (5 damage) ... on level 4 of the Dungeon. The game lasted 00:07:09 (2587 turns). isengrimus the Shooter (Minotaur Hunter) Turns: 2587, Time: 00:07:10 Health: -2/55 AC: 6 Str: 15 XL: 6 Next: 78% Magic: 5/5 EV: 11 Int: 5 God: Gold: 169 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . a - +1 shortbow rCold + . . (shield currently unavailable) rNeg + . . b - +0 leather armour rPois + (helmet restricted) rElec . r - +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of magic regeneration Stlth ++ C - ring of protection from cold HPRegen 0.29/turn (no ring) MPRegen 0.49/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: + Level 4.8 Fighting * Level 7.1 Ranged Weapons - Level 2.1 Dodging + Level 3.1 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 54% 1 Magic Dart Conj 0% 1d3 54% 1 Blink Tloc 0% N/A 69% 2 Call Imp Summ 0% N/A 69% 2 Mercury Vapours Alch/Air 0% N/A 69% 2 Confusing Touch Hex 0% N/A 89% 3 Dispel Undead Necr 0% 3d6 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Inventory: Hand Weapons a - a +1 shortbow (weapon) i - a +0 dagger of venom n - a +4 hand axe Armour b - a +0 leather armour (worn) r - the +2 ratskin cloak (worn) {*Rats rPois rN+ Str-1 Int-1 Dex+1} (You found it on level 3 of the Dungeon) *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison. rN+: It protects you from negative energy. Jewellery j - an amulet of magic regeneration (around neck) s - an amulet of the acrobat C - a ring of protection from cold (left hand) Wands p - a wand of mindburst (12) Scrolls c - a scroll of butterflies d - a scroll of enchant armour {unknown} e - a scroll of fear {unknown} f - 3 scrolls of teleportation {@r2} g - a scroll of brand weapon {unknown} k - a scroll of enchant weapon l - a scroll of immolation {unknown} m - a scroll of vulnerability {unknown} q - a scroll of blinking {unknown} t - a scroll of identify {@r1} u - a scroll of torment {unknown} Potions h - a potion of haste {@q3} o - a potion of brilliance v - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Xom #......###.# ... # ....#..........#### #.# # ........###.#.....# #.### .......###..#..##.###...# .......#......###.#....## ##............###)#.....# ........#.......#).....## ....).g.#......##.....### #.)g@r............... ##r.##............... ##................## ...[..............>. ##.................. ##................. ##..#.#........... #######.#........ ####.....## You could see a gnoll bouda (ally target), a gnoll (swift), a friendly hell rat and a friendly river rat. Message History The gnoll's wounds heal themselves! Your hell rat barely misses the gnoll. The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll hits you but does no damage. You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. Your attacks no longer feel as feeble. Your hell rat bites the gnoll! The gnoll dies! The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * A river rat scurries out from under your cloak. Your hell rat bites the gnoll!! The gnoll dies! The gnoll barely misses you. Your hell rat closely misses the gnoll bouda. Things that are here: a +0 halberd; a gnoll corpse Your hell rat bites the gnoll bouda! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the gnoll bouda. The gnoll bouda is severely wounded. Your hell rat bites the gnoll bouda. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll bouda hits you with a +0 club. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 3 | 3.1 Fighting | 3 4 | 4.8 Ranged Weapons | 5 6 7 | 7.1 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 108 | 134 || 242 Use: Scroll | | 4 || 4 Armour: Leather armour | 40 | 67 || 107 Dodge: Dodged | 48 | 47 || 95 Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, minmay_close_crescents D:2: layout_basic, basic_altar D:3: layout_rooms, grunt_temple_overflow_champion_of_chaos, grunt_gozag_statues, mainiacjoe_overflow_paths D:4: layout_cave_pools, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_alcove_2, minitemple, item_on_display_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isengrimus the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 20 | D:1 | Reached skill level 1 in Stealth 22 | D:1 | Reached XP level 2. HP: 7/25 MP: 1/1 233 | D:1 | Reached skill level 3 in Fighting 272 | D:1 | Reached skill level 5 in Ranged Weapons 272 | D:1 | Reached XP level 3. HP: 30/31 MP: 2/2 1065 | D:2 | Found a shimmering altar of Xom. 1231 | D:2 | Reached XP level 4. HP: 38/38 MP: 3/3 1556 | D:3 | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 1576 | D:3 | Reached skill level 2 in Stealth 1590 | D:3 | HP: 1/39 [orc/+0 hand axe (4)] 1806 | D:3 | Found an opulent altar of Gozag. 1847 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1966 | D:3 | Noticed a phantom 1979 | D:3 | Killed a phantom 1980 | D:3 | Reached skill level 4 in Fighting 1980 | D:3 | Reached skill level 6 in Ranged Weapons 1980 | D:3 | Reached XP level 5. HP: 29/46 MP: 4/4 2134 | D:3 | Found a burning altar of Makhleb. 2134 | D:3 | Found a shimmering altar of Xom. 2312 | D:4 | Found a shadowy altar of Dithmenos. 2313 | D:4 | Found a broken altar of Ashenzari. 2366 | D:4 | Reached XP level 6. HP: 41/53 MP: 5/5 2438 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2526 | D:4 | Reached skill level 3 in Stealth 2550 | D:4 | Found an iron altar of Okawaru. 2577 | D:4 | Reached skill level 7 in Ranged Weapons 2587 | D:4 | HP: 3/55 [gnoll bouda/+0 club (5)] 2587 | D:4 | Slain by a gnoll bouda Vanquished Creatures An ogre (D:4) A phantom (D:3) A crimson imp (D:3) 2 orc priests 2 orc wizards (D:4) 2 gnolls (D:4) An adder (D:2) 2 dart slugs 11 orcs 7 bats 8 endoplasms 3 giant cockroaches 9 goblins 8 hobgoblins 3 jackals (D:1) 2 kobolds 5 quokkas 8 ball pythons 2 frilled lizards A rat (D:1) 79 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:4) An adder (D:4) 3 creatures vanquished. Grand Total: 82 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2625 | 2564 | 61 | 144 | 1903 | 4 | 656.2 | Dungeon | 2625 | 2564 | 61 | 144 | 1903 | 4 | 656.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1061 daAuts D:3: 765 daAuts D:1: 502 daAuts D:4: 296 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 601 | 57 | 8.7 | 77 | 5 | 6.1 +---------+---------+-------+---------+---------+------- D:1 | 52 | 7 | 11.9 | 27 | 4 | 12.9 D:2 | 42 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 174 | 50 | 22.3 | 13 | 1 | 7.1 D:4 | 333 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------