Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9942298517228570903 200 isengrimus the Conjurer (level 5, -1/38 HPs) Began as a Draconian Conjurer on Jan 6, 2025. Slain by an ogre ... wielding a +0 giant spiked club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:57 (4064 turns). isengrimus the Conjurer (Draconian Conjurer) Turns: 4064, Time: 00:06:58 Health: -1/38 AC: 7 Str: 10 XL: 5 Next: 48% Magic: 14/18 EV: 10 Int: 20 God: Gold: 225 SH: 0 Dex: 7 Spells: 7/10 levels left rFire x . . l - +8 dagger of Asiohas {flame, rF- MP+8 Dex-2 SInv} rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv + n - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: no passive effects @: brilliant A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 225 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting - Level 6.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 36% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 36% 4 Vampiric Draining Necr 5% 2d6 38% 3 Dispel Undead Necr 5% 3d7 80% 4 Martyr's Knell Necr/Summ 5% N/A 80% 4 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Inventory: Hand Weapons e - a +0 sling l - the +8 dagger of Asiohas (weapon) {flame, rF- MP+8 Dex-2 SInv} (You found it on level 3 of the Dungeon) Dex-2: It affects your dexterity (-2). rF-: It makes you vulnerable to fire. MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. Missiles i - 5 poisoned darts j - 6 atropa-tipped darts r - a throwing net {=f} Armour f - a +0 pair of gloves (worn) n - a +0 pair of boots (worn) Potions b - a potion of cancellation d - 3 potions of mutation h - 2 potions of haste {@q3} k - a potion of degeneration {unknown} m - 2 potions of resistance {unknown} q - a potion of lignification Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One #..#...###.#..# #.......# #..#..........###.......# #........#.#............# #..).......#.########[### #..<.....###.# #.# #.......####.########.# ####..................# ############.####.########## ###...........55@O..# .......###.###.####.# ###....# #.# #.# #.# ##.#.# #.# #.# #.# #.#)# #.###.####.# ####.#.# #..........# .....#.#######.###### ...............# ################ You could see an ogre and 2 white imps. Message History It was a potion of brilliance. You feel clever all of a sudden. The white imp hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (91% to hit) You feel a surge of power! The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * The white imp closely misses you. The searing ray hits the ogre. The ogre is moderately wounded. The white imp misses you. The ogre barely misses you. The searing ray hits the ogre! The ogre is severely wounded. The white imp hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 91% to hit) You feel a surge of power! The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 | 6.0 Spellcasting | 3 | 3.4 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 12 || 12 Tailslap | | 2 || 2 Fire: Sling | 22 | 12 || 34 Cast: Magic Dart | 69 | 76 || 145 Searing Ray | 2 | 7 || 9 Use: Scroll | | 8 || 8 Potion | | 4 || 4 Armour: Skin | 13 | 98 || 111 Dodge: Dodged | 12 | 87 || 99 Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_corners D:2: layout_basic, basic_altar D:3: minmay_door_path, layout_loops_ring D:4: kennysheep_goblin_castle, layout_gridville, minmay_temple_entry_sparse_star, serial_demonic, serial_demonic_e, serial_demonic_d, serial_demonic_e, serial_demonic_g Temple: sentei_temple_godly_chess Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isengrimus the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 67 | D:1 | Reached skill level 2 in Stealth 263 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 754 | D:1 | Learned a level 2 spell: Searing Ray 1230 | D:2 | Reached skill level 5 in Conjurations 1230 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1410 | D:2 | Found a glowing silver altar of Zin. 1736 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 2692 | D:3 | Identified the +8 dagger of Asiohas {flame, rF- MP+8 Dex-2 | SInv} 3288 | D:3 | Reached skill level 6 in Conjurations 3484 | D:3 | Got the Parchment of the Morgue and Chilblains 3624 | D:4 | Found a staircase to the Ecumenical Temple. 3641 | D:4 | HP: 3/33 [ufetubus (5)] 3642 | D:4 | HP: 1/33 [ufetubus (2)] 3784 | Temple | Entered the Ecumenical Temple 3868 | D:4 | Reached XP level 5. HP: 25/38 MP: 1/9 3870 | D:4 | Reached skill level 3 in Spellcasting 4004 | D:4 | Noticed an ogre 4064 | D:3 | Slain by an ogre Vanquished Creatures A howler monkey (D:4) A sleepcap (D:4) 4 adders 2 ufetubi (D:4) 2 dart slugs 2 ribbon worms (D:2) An orc (D:3) 6 ball pythons 4 bats 8 endoplasms 6 giant cockroaches 3 goblins 11 hobgoblins 4 jackals (D:2) 5 quokkas 2 frilled lizards 7 kobolds 2 rats 71 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4081 | 3989 | 92 | 363 | 3120 | 5 | 816.2 | Dungeon | 4075 | 3983 | 92 | 363 | 3120 | 4 | 1018.8 | Temple | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1288 daAuts D:1: 1208 daAuts D:3: 1170 daAuts D:4: 407 daAuts Temple: 5 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 270 | 16 | 5.6 | 68 | 3 | 4.2 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 83 | 0 | 0.0 | 23 | 0 | 0.0 D:3 | 27 | 16 | 37.2 | 14 | 3 | 17.6 D:4 | 123 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------