Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8760855088258056717 1407 isengrimus the Destroyer (level 8, -2/41 HPs) Began as a Deep Elf Conjurer on Jan 13, 2025. Was a Follower of Vehumet. Shot with an arrow by a centaur (7 damage) ... on level 7 of the Dungeon. The game lasted 00:11:58 (5761 turns). isengrimus the Destroyer (Deep Elf Conjurer) Turns: 5761, Time: 00:11:58 Health: -2/41 AC: 3 Str: 4 XL: 8 Next: 42% Magic: 5/14 EV: 16 Int: 26 God: Vehumet [*.....] Gold: 402 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . c - staff of earth {!a} rCold x . . (no shield) rNeg + + . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... h - amulet of regeneration Stlth +++ W - ring of willpower HPRegen 1.06/turn m - ring of Owesyet {rC- rN++ EV+5 Stlth+} MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 402 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: + Level 2.1 Armour - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 8.0 Conjurations - Level 6.0 Translocations - Level 6.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Alch 20% 3d12 5% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 90% 2d7 1% 2 X - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 96% 2x1d8 1% 1 Shock Conj/Air 96% 1d9 1% 1 Blink Tloc 70% N/A 1% 2 Lesser Beckoning Tloc 70% N/A 1% 2 Momentum Strike Conj/Tloc 80% 3d10 1% 2 Volatile Blastmotes Fire/Tloc 38% 2d13 9% 3 Swiftness Air 3% N/A 28% 3 Airstrike Air 1% 2d(1-17) 67% 4 Inventory: Hand Weapons y - a +2 rapier of electrocution Missiles k - a throwing net {=f} A - a curare-tipped dart {=f} Armour a - a +1 robe (worn) u - a +2 leather armour of cold resistance Magical Staves c - a staff of earth (weapon) {!a} Jewellery h - an amulet of regeneration (around neck) m - the ring of Owesyet (right hand) {rC- rN++ EV+5 Stlth+} (You found it on level 2 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. o - an amulet of reflection w - a ring of willpower C - a ring of protection from cold D - a +6 ring of dexterity S - a +6 ring of strength W - a ring of willpower (left hand) Wands B - a wand of mindburst (22) Scrolls d - 2 scrolls of poison {unknown} e - 2 scrolls of teleportation {@r2} j - a scroll of blinking l - 2 scrolls of enchant armour q - a scroll of brand weapon {unknown} v - a scroll of identify {@r1} z - a scroll of fog {unknown} E - a scroll of noise {unknown} F - 2 scrolls of revelation {unknown} Potions b - 2 potions of magic f - 4 potions of heal wounds {unknown} g - 2 potions of lignification i - 4 potions of curing {unknown} n - 2 potions of mutation {unknown} p - a potion of invisibility {unknown} r - a potion of attraction s - 2 potions of degeneration {unknown} t - 2 potions of resistance {unknown} x - 2 potions of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:2 : ##.## #..# ##.## #..#### # ##....# ## ####.## .# #..# .# ##.### .# #@...# .# ### .....!..##..# .####...#...#...†. ..# ......#.. #.#...# ..# .......# #.c###. #.# .......# ##. .. .# .......# ' .D .. # ......#.. '## .. ........# You could see a steam dragon and a centaur. Message History The searing ray hits the black bear. The black bear is almost dead. The centaur shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The black bear goes berserk! The centaur throws a stone. The stone barely misses you. The searing ray hits the black bear! You kill the black bear! Vehumet accepts your kill. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your Armour skill increases to level 2! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow and quivering stones (moderately wounded, 89% to hit) The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur! The centaur is severely wounded. A steam dragon comes into view. The centaur shoots an arrow. The arrow hits you! You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.0 Translocations | 3 4 6 | 6.0 Alchemy | 3 4 6 | 6.0 Armour | 2 | 2.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 71 | 53 | 66 || 190 Searing Ray | 2 | 14 | 17 || 33 Fulminant Prism | | 1 | 5 || 6 Iskenderun's Myst | | | 1 || 1 Use: Scroll | 4 | 1 | || 5 Armour: Robe | | 4 | 15 || 19 Dodge: Dodged | | 11 | 19 || 30 Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_loops_corners, nicolae_shop_vocational D:3: layout_basic D:4: layout_loops_ring, lemuel_temple_firewalk_b D:5: layout_rooms, mainiacjoe_overflow_surrounded_room, uniq_ijyb, uniq_eustachio D:6: layout_basic, cheibrodos_sewer_entry_sluice, kennysheep_generic_room_8 D:7: layout_rooms, mainiacjoe_overflow_six_doors_small, chequers_serial_rivers_micro_e, minmay_shop_grid_forest, minmay_fractal_squares_diagonal_5 Temple: nicolae_temple_x_marks_the_god Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isengrimus the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 300 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 395 | D:1 | Reached skill level 5 in Conjurations 1171 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1174 | D:2 | Learned a level 2 spell: Searing Ray 1538 | D:2 | Found Sualaofo's Vocational Training. 1938 | D:2 | Identified the ring of Owesyet {rC- rN++ EV+5 Stlth+} 2092 | D:3 | Noticed a phantom 2098 | D:3 | Killed a phantom 2099 | D:3 | Reached skill level 6 in Conjurations 2099 | D:3 | Reached skill level 3 in Translocations 2099 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/10 2755 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/11 2760 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2864 | D:4 | Reached skill level 4 in Translocations 2907 | D:4 | Reached skill level 1 in Alchemy 3231 | D:4 | Reached skill level 2 in Alchemy 3331 | D:4 | Found a staircase to the Ecumenical Temple. 3543 | Temple | Entered the Ecumenical Temple 3553 | Temple | Became a worshipper of Vehumet 3633 | D:5 | Entered Level 5 of the Dungeon 3661 | D:5 | Reached skill level 3 in Alchemy 3661 | D:5 | Reached XP level 6. HP: 32/32 MP: 7/12 3704 | D:5 | Found a sparkling altar of Nemelex Xobeh. 3704 | D:5 | Noticed Ijyb 3710 | D:5 | Killed Ijyb 3754 | D:5 | Reached skill level 4 in Alchemy 3780 | D:5 | Learned a level 4 spell: Fulminant Prism 3850 | D:5 | Noticed Eustachio 3979 | D:5 | Killed Eustachio 3980 | D:5 | Reached skill level 7 in Conjurations 3980 | D:5 | Reached XP level 7. HP: 36/36 MP: 4/13 4546 | D:6 | Reached skill level 8 in Conjurations 4733 | D:6 | Found a glowing drain. 4744 | Sewer | Entered a sewer 4804 | Sewer | Reached skill level 5 in Translocations 5113 | D:6 | Reached skill level 6 in Translocations 5113 | D:6 | Reached XP level 8. HP: 41/41 MP: 8/14 5588 | D:7 | Reached * piety under Vehumet 5588 | D:7 | Offered knowledge of Foxfire by Vehumet. 5589 | D:7 | Reached skill level 5 in Alchemy 5685 | D:7 | Reached skill level 6 in Alchemy 5685 | D:7 | Reached skill level 1 in Armour 5706 | D:7 | Found a blossoming altar of Fedhas. 5760 | D:7 | Reached skill level 2 in Armour 5760 | D:7 | HP: 4/41 [centaur/stone (6)] 5761 | D:7 | Shot with an arrow by a centaur Vanquished Creatures Eustachio (D:5) A water moccasin (D:7) A black bear (D:7) 2 ice beasts An ogre (D:5) A crocodile (Sewer) A phantom (D:3) A kobold brigand (D:6) A bullfrog (D:6) A scorpion (D:5) 2 jellies 2 hounds A bombardier beetle (D:5) A sleepcap (D:6) An iguana (D:4) Ijyb (D:5) 2 orc wizards (D:6) 3 gnolls (D:4) A river rat (D:6) 3 adders A shadow imp (D:5) A white imp (D:6) 4 dart slugs 2 ribbon worms 14 orcs 12 ball pythons 2 endoplasms 5 giant cockroaches 2 goblins 7 hobgoblins 3 jackals (Sewer) 9 kobolds 4 quokkas 3 bats 3 frilled lizards 3 rats 103 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 6 creatures vanquished. Grand Total: 109 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5773 | 5376 | 397 | 165 | 4426 | 9 | 641.4 | Dungeon | 5600 | 5203 | 397 | 165 | 4311 | 7 | 800.0 | Temple | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | Sewer | 154 | 154 | 0 | 0 | 115 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1254 daAuts D:1: 1072 daAuts D:2: 955 daAuts D:4: 944 daAuts D:3: 714 daAuts D:5: 546 daAuts Sewer: 154 daAuts D:7: 112 daAuts Temple: 18 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1259 | 752 | 37.4 | 88 | 15 | 14.6 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 114 | 0 | 0.0 | 8 | 0 | 0.0 D:4 | 142 | 0 | 0.0 | 14 | 0 | 0.0 D:5 | 325 | 237 | 42.2 | 8 | 2 | 20.0 D:6 | 444 | 119 | 21.1 | 22 | 5 | 18.5 D:7 | 167 | 278 | 62.5 | 2 | 2 | 50.0 Sewer | 0 | 118 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------