Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11838822872084616566 37 isengrimus the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Jan 14, 2025. Slain by Terence ... wielding a +0 falchion (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (946 turns). isengrimus the Magician (Djinni Conjurer) Turns: 946, Time: 00:02:13 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 62% Gold: 54 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Alch 11% 3d8 21% 4 m - Magic Dart Conj 88% 1d7 1% 1 s - Searing Ray Conj 44% 2d6 3% 2 w - Slow Hex 88% N/A 1% 1 X - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 Your spell library was empty. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} f - 2 scrolls of poison {unknown} Potions c - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence #.. ....##.# .. #.# #.#.##.# ..# ..###.## ##.#.##.###.. .....# #........... #..###..#.#...###.# #...........<.....# #.####..#.#...###.# #... #..#.##.## ...... #@.#....# .##....##@<#†.#.# #. ...#.##..#<.#.# . #####.##)......# .##.##..### #........ (.....#### ......## .####### You could see Terence. Message History Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray misses Terence. Terence screams, "I hate trespassers!" Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! Terence is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence closely misses you. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +4 scale mail of fire resistance (severely wounded, 81% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence barely misses you. The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion! You die... Terence says, "Finally, peace and quiet." Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Action || total ---------------------------++------- Cast: Magic Dart || 75 Searing Ray || 2 Armour: Robe || 24 Dodge: Dodged || 21 Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, basic_ecumenical_altar D:2: layout_loops_ring, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isengrimus the Djinni Conjurer began the quest for the Orb. 0 | D:1 | isengrimus set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 77 | D:1 | Found a faded altar of an unknown god. 96 | D:1 | Reached skill level 2 in Stealth 99 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 261 | D:1 | Reached skill level 4 in Spellcasting 261 | D:1 | Reached skill level 4 in Conjurations 261 | D:1 | Reached skill level 4 in Hexes 261 | D:1 | Reached skill level 4 in Summonings 261 | D:1 | Reached skill level 4 in Necromancy 261 | D:1 | Reached skill level 4 in Translocations 261 | D:1 | Reached skill level 4 in Fire Magic 261 | D:1 | Reached skill level 4 in Ice Magic 261 | D:1 | Reached skill level 4 in Air Magic 261 | D:1 | Reached skill level 4 in Earth Magic 261 | D:1 | Reached skill level 4 in Alchemy 261 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 261 | D:1 | Learned a level 1 spell: Slow 912 | D:2 | Noticed Terence 946 | D:2 | Slain by Terence Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:2) 9 jackals A quokka (D:1) 2 ball pythons (D:1) 5 bats 5 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 33 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 946 | 895 | 51 | 218 | 519 | 2 | 473.0 | Dungeon | 946 | 895 | 51 | 218 | 519 | 2 | 473.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 728 daAuts D:2: 218 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 54 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------