Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9979920074607344528 0 isengrimus the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Jan 20, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:11 (107 turns). isengrimus the Conjurer (Draconian Conjurer) Turns: 107, Time: 00:01:11 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -7) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 1.7 Dodging + Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 You aren't carrying anything. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..... ...... ...... ....# #.... ...# ...##########...# #.....S@.......# ....########.#.## # #.# # #.# ... ### You could see an adder. Message History The adder is lightly wounded. The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is heavily wounded. You are out of magic! You closely miss the adder. Your tail-slap misses the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You closely miss the adder. You tail-slap the adder. The adder is almost dead. You feel sick. The adder closely misses you. x2 You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You barely miss the adder. Your tail-slap misses the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Magic courses through your body. You die... Action || total ---------------------------++------- Melee: Unarmed || 15 Tailslap || 3 Cast: Magic Dart || 8 Use: Potion || 1 Armour: Skin || 9 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_ellora Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isengrimus the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 91 | D:1 | You fall into a shaft and drop 1 floor! 107 | D:2 | Succumbed to an adder's poison Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 14 | 2 | 53.0 | Dungeon | 106 | 106 | 0 | 0 | 14 | 2 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts D:2: 15 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------