italofoca Level 1 of the Dungeon (4, 18, D:1) a +0 robe (5, -10, D:1) a ball python corpse (skeletalised by now) (10, 21, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, -3, D:1) a frilled lizard skeleton (15, -16, D:1) a ball python skeleton (32, -19, D:1) a +0 whip (37, 25, D:1) a quokka corpse (skeletalised by now) (38, -17, D:1) a +0 quarterstaff (40, -12, D:1) a +0 leather armour (51, 16, D:1) a bat corpse (skeletalised by now) (54, 9, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ahapno's Antique Weapon Shop the +7 great mace "Xopojoth" {freeze, rPois rF+ Dex+2} (2111 gold) rPois: It protects you from poison. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +9. a +2 war axe of freezing (512 gold) a +0 war axe (98 gold) a +0 trident (98 gold) a +1 mace of protection (296 gold) a +1 great mace of protection (532 gold) a +0 war axe (98 gold) a +0 club (14 gold) a +0 rapier (154 gold) (40, -13, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, 1, D:3) a +0 club (19, -7, D:3) a +0 ring mail (21, 3, D:3) a +0 whip an orc skeleton (21, 5, D:3) a hobgoblin skeleton (22, 3, D:3) a +0 whip a +0 club (22, 4, D:3) a +0 short sword (22, 5, D:3) a +0 short sword a +0 ring mail a +0 short sword an orc skeleton (23, 3, D:3) a +0 trident an orc skeleton (24, 3, D:3) a +0 short sword a kobold skeleton (25, -7, D:3) 3 flux baubles (26, 2, D:3) a +0 spear (40, -25, D:3) a quokka corpse (skeletalised by now) (42, 3, D:3) a +0 club 2 stones Level 4 of the Dungeon [Shop] Typs's Antique Weapon Shop the +5 trident "Rigetz" {flame, rF+ rC+ Stlth+} (1157 gold) rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 dagger (42 gold) a +2 long sword of freezing (384 gold) a +0 dagger (42 gold) a +2 scimitar of freezing (478 gold) the +8 short sword of the Bespelling Gods {heavy, rCorr Dex+3} (1350 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. a +0 dagger (42 gold) a +0 sling (31 gold) the +4 orcbow "Zimmu" {heavy, rPois rC+ Int+3} (1085 gold) rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. (10, -23, D:4) an adder corpse (skeletalised by now) (21, -7, D:4) a +0 short sword (28, -18, D:4) an inkwell talisman (33, -9, D:4) an adder corpse (skeletalised by now) (34, -15, D:4) a +0 whip (35, -16, D:4) a +0 leather armour a +0 mace an orc skeleton (35, -15, D:4) a +0 hand axe (36, -15, D:4) a +0 leather armour a +0 club an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (16, 26, D:5) a +0 spear a +0 spear (18, 24, D:5) an iguana corpse (skeletalised by now) (19, 24, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (19, 25, D:5) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (19, 26, D:5) a gnoll corpse (skeletalised by now) (20, 24, D:5) a +0 vampiric trident a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) (38, 21, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 22, D:5) a +0 war axe a +0 ring mail (49, -4, D:5) a +0 leather armour (54, 10, D:5) a water moccasin corpse (skeletalised by now) (54, 11, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (12, 23, D:6) a hound skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (1, 3, D:7) a +4 quarterstaff of chaos (10, 1, D:7) a +0 dagger 7 poisoned darts a +0 whip a +0 whip 5 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (10, 8, D:7) a +0 spear of freezing a +0 robe (30, 29, D:7) 5 stones a kobold corpse (skeletalised by now) (32, 16, D:7) a +0 club 10 gold pieces an orc skeleton (33, 22, D:7) a +0 robe (still there?) a +1 whip of flaming (still there?) a wand of roots (11) (still there?) (36, -10, D:7) a +0 dagger a +0 robe a human corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, -16, D:8) a +0 helmet (7, 24, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (12, -29, D:8) a yak corpse (skeletalised by now) (12, 25, D:8) a +0 short sword (14, -11, D:8) 6 poisoned darts (18, 16, D:8) a +0 trident (34, 7, D:8) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. It cannot be enchanted further. (36, 9, D:8) a +0 barding (38, -12, D:8) a troll corpse (skeletalised by now) (46, -13, D:8) a +3 mace (46, -11, D:8) a +0 war axe (55, 20, D:8) a +0 spear (57, -23, D:8) a +2 devious dagger a +0 robe (60, 6, D:8) a +3 dagger a +0 robe (61, 6, D:8) a +4 halberd of freezing a +0 robe (61, 7, D:8) a +0 battleaxe a +0 robe Level 9 of the Dungeon (15, 23, D:9) a +0 quarterstaff (16, 20, D:9) a +0 robe (19, 11, D:9) a +0 dagger of venom a +0 robe (19, 17, D:9) a parchment of Passwall (29, 34, D:9) a rimehorn talisman (32, 29, D:9) a +0 trident (33, 27, D:9) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (34, 0, D:9) a +0 robe (35, 5, D:9) 2 atropa-tipped darts Level 10 of the Dungeon (0, 4, D:10) a troll corpse (skeletalised by now) (22, 24, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog corpse (22, -28, Lair:1) a killer bee corpse (23, -28, Lair:1) a killer bee corpse (23, -27, Lair:1) a queen bee corpse (26, -28, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a bullfrog corpse