iuhfjagdj Level 1 of the Dungeon (1, 1, D:1) a hobgoblin skeleton (1, 2, D:1) a +0 dagger (2, -1, D:1) a +0 leather armour (3, -18, D:1) a +0 short sword (3, -17, D:1) a +0 club a goblin skeleton (4, -27, D:1) a hobgoblin skeleton (17, -20, D:1) a +0 spear (17, 8, D:1) a +0 hand axe (18, -33, D:1) 3 stones (19, -6, D:1) a jackal corpse (skeletalised by now) (19, -5, D:1) a +0 club (34, 2, D:1) a +0 mace (38, -13, D:1) 2 stones (39, -24, D:1) a +0 dagger of speed (46, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (2, -8, D:2) a +0 sling a +0 club (6, -14, D:2) a potion of moonshine (6, -3, D:2) a +0 club (9, -4, D:2) 8 gold pieces a +0 whip a gnoll corpse Level 3 of the Dungeon (4, -1, D:3) the +5 whip "Dokoj" {reap, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (unseen)