Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 14737648531803804419 259 iuhfjagdj the Magician (level 5, -5/28 HPs) Began as a Deep Elf Fire Elementalist on Dec 3, 2025. Splashed by a jelly's acid (10 damage) ... on level 5 of the Dungeon. The game lasted 00:07:46 (9506 turns). iuhfjagdj the Magician (Deep Elf Fire Elementalist) Turns: 9506, Time: 00:07:46 Health: -5/28 AC: 4 Str: 5 XL: 5 Next: 94% Magic: 14/14 EV: 12 Int: 22 God: Gold: 179 SH: 0 Dex: 15 Spells: 13/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 179 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak (worn) e - a +0 pair of gloves (worn) Wands m - a wand of charming (2) n - a wand of flame (5) Scrolls c - 2 scrolls of summoning {unknown} h - a scroll of torment {unknown} i - a scroll of acquirement {unknown} k - 3 scrolls of identify {unknown} l - 3 scrolls of teleportation {unknown} p - a scroll of poison {unknown} Potions b - 2 potions of magic f - 2 potions of haste {unknown} g - a potion of curing {unknown} j - 2 potions of heal wounds {unknown} o - a potion of might {unknown} q - a potion of cancellation {unknown} r - a potion of brilliance {unknown} s - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 2.9 Dodging + Level 3.0 Stealth + Level 5.1 Spellcasting + Level 3.5 Conjurations + Level 4.9 Fire Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 54% 2d7 1% 2 Freeze Ice 20% 1d4 10% 1 Inner Flame Hex/Fire 16% N/A 11% 3 Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 Hailstorm Conj/Ice 13% 3d6 14% 3 Flame Wave Conj/Fire 24% 2d8 17% 4 Frozen Ramparts Ice 10% 1d2 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jelly closely misses you. The jelly attacks as it pursues you! The jelly closely misses you. The jelly misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The jelly attacks as it pursues you! The jelly hits you but does no damage. You are too injured to fight recklessly! You conjure some foxfire! The jelly barely misses you. Your foxfire dissipates! You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The jelly barely misses you. You conjure some foxfire! The jelly closely misses you. Your foxfire dissipates! The foxfire hits the jelly. The jelly is severely wounded. You conjure some foxfire! The jelly hits you but does no damage. Your foxfire dissipates! The foxfire hits the jelly. The jelly is almost dead. The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The jelly attacks as it pursues you! The jelly barely misses you. Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! The jelly attacks as it pursues you! The jelly closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The jelly misses you. You are too injured to fight recklessly! The jelly attacks as it pursues you! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ##### ...<# ###.# # #.# ###.############## .................####.## ############............ #........J.###.## #.###....@.##...# #<# ##........# #.# ##<#..##...# #)# #.#..###... #.# #.......... #o# ###..###### #)# ####........ ....# #.####....####### ###.# #ยง..)..#### You could see a jelly. Vanquished Creatures A hound (D:5) A sleepcap (D:4) An iguana (D:4) 3 orc wizards 3 adders 2 dart slugs 7 orcs 3 giant cockroaches 5 hobgoblins 17 jackals 2 quokkas 5 ball pythons 2 bats 2 endoplasms (D:1) 4 frilled lizards 6 goblins 6 kobolds 3 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iuhfjagdj the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 602 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 2118 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 3587 | D:2 | Found a burning altar of Makhleb. 5079 | D:3 | Reached skill level 4 in Spellcasting 5086 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 7923 | D:4 | Reached XP level 5. HP: 21/28 MP: 8/13 8921 | D:5 | Entered Level 5 of the Dungeon 8952 | D:5 | Reached skill level 5 in Spellcasting 9506 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring D:2: layout_basic, basic_altar D:3: layout_loops_ring, guppyfry_early_lair_pool D:4: nicolae_cairo_tiling, layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_shore_b, serial_bayou_pond_e, serial_bayou_lake_a D:5: layout_loops_ring, minmay_temple_entry_gardened_gates Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 | 3.5 Spellcasting | 4 5 | 5.1 Fire Magic | 4 | 4.9 Stealth | 3 | 3.0 Fighting | | 0.1 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 205 | 128 || 333 Armour: Robe | 48 | 31 || 79 Dodge: Dodged | 64 | 36 || 100