iuhfjagdj Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (2, 0, D:1) a +2 dagger of draining a kobold skeleton (4, -18, D:1) a frilled lizard corpse (skeletalised by now) (6, -43, D:1) a +0 club (7, -41, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -37, D:1) a hobgoblin corpse (skeletalised by now) (18, -34, D:1) a +0 sling (21, -20, D:1) a hobgoblin skeleton (22, -25, D:1) a +0 chain mail (22, -22, D:1) a +0 club a ball python skeleton (23, -12, D:1) a rat skeleton (25, -8, D:1) a +0 dagger a goblin skeleton (33, -23, D:1) the inkwell talisman "Vodear" {Harm rN+ Int+3 Slay-5} [inkwell talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (36, -23, D:1) a +0 dagger a goblin skeleton (38, -15, D:1) a +1 heavy hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (7, 11, D:2) a +0 cloak (9, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (12, 8, D:2) a hobgoblin skeleton (13, 13, D:2) a rat skeleton (20, 1, D:2) a +0 sling (32, 31, D:2) a +0 short sword (44, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (9, -3, D:3) 18 gold pieces (9, 2, D:3) 3 stones (13, -2, D:3) a scroll of teleportation (16, -14, D:3) a +1 helmet (16, 6, D:3) 8 gold pieces (17, -8, D:3) 2 stones (25, -2, D:3) a +0 leather armour (27, 3, D:3) a +0 dagger (34, 5, D:3) 9 stones (35, 8, D:3) a +0 club (35, 9, D:3) a +0 sling (38, 12, D:3) 4 stones (40, 8, D:3) a +0 club 5 stones (40, 10, D:3) a rat corpse (42, 10, D:3) a +0 spear (43, 9, D:3) a +0 hand axe an orc corpse (45, -12, D:3) a +0 short sword of electrocution 4 stones a kobold corpse (skeletalised by now) (46, -17, D:3) a +0 mace (49, -12, D:3) a +0 dagger a +0 sling (51, -19, D:3) an adder corpse (51, 5, D:3) a +0 short sword (53, -6, D:3) a bat corpse