Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 9780605779033850094 703 iuhfjagdj the Conjurer (level 7, -3/51 HPs) Began as a Gnoll Conjurer on Dec 23, 2025. Was an Initiate of Vehumet. Slain by a water moccasin (7 damage) ... on level 6 of the Dungeon. The game lasted 00:11:19 (6239 turns). iuhfjagdj the Conjurer (Gnoll Conjurer) Turns: 6239, Time: 00:11:20 Health: -3/51 AC: 7 Str: 9 XL: 7 Next: 66% Magic: 20/24 EV: 12 Int: 19 God: Vehumet [......] Gold: 311 SH: 0 Dex: 11 Spells: 10/17 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . u - +0 helmet rElec . g - +0 cloak rCorr . v - +2 pair of gloves {Str+3} SInv . (no boots) Will ..... (no amulet) Stlth +++ f - ring of magical power HPRegen 0.28/turn o - ring of positive energy MPRegen 0.19/turn %: no passive effects @: lethally poisoned (-3 -> -10) A: fangs 1, treasure sense, distributed training a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 311 gold pieces. Inventory: Missiles z - a throwing net Armour a - a +0 robe (worn) g - a +0 cloak (worn) m - a +0 pair of gloves n - a +0 kite shield u - a +0 helmet (worn) v - a +2 pair of gloves of strength (worn) Jewellery f - a ring of magical power (worn) o - a ring of positive energy (worn) w - a ring of magical power Wands y - a wand of paralysis (12) A - a wand of flame (11) B - a wand of digging (3) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of fear e - 2 scrolls of torment i - 2 scrolls of enchant weapon k - 3 scrolls of poison l - 2 scrolls of teleportation {unknown} t - a scroll of identify x - 3 scrolls of blinking C - a scroll of fog {unknown} Potions b - 2 potions of magic h - 3 potions of enlightenment {unknown} j - 3 potions of heal wounds {unknown} p - 3 potions of moonshine {unknown} q - 2 potions of curing {unknown} r - 2 potions of attraction {unknown} s - 2 potions of mutation {unknown} Skills: + Level 2.7 Fighting + Level 2.7 Short Blades + Level 2.7 Long Blades + Level 2.7 Axes + Level 2.7 Maces & Flails + Level 2.7 Polearms + Level 2.7 Staves + Level 2.7 Ranged Weapons + Level 2.7 Throwing + Level 2.7 Armour + Level 5.3 Dodging + Level 5.0 Stealth + Level 2.7 Shields + Level 2.7 Unarmed Combat + Level 5.7 Spellcasting + Level 7.5 Conjurations + Level 2.2 Hexes + Level 2.2 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Forgecraft + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Alchemy + Level 3.0 Invocations + Level 2.7 Evocations + Level 2.4 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 26% N/A 4% 1 Kinetic Grapnel Frge 52% 1d6 4% 1 Poisonous Vapours Alch/Air 52% 1d2 4% 1 Sandblast Erth 26% 2d8 4% 1 Soul Splinter Necr 52% N/A 4% 1 Summon Small Mammal Summ 52% N/A 4% 1 Stone Arrow Conj/Erth 46% 3d9 4% 3 Construct Spike Launche Frge 26% 2d4 7% 2 Grave Claw Necr 26% 2d8 7% 2 Dazzling Flash Hex/Fire 26% N/A 14% 3 Passwall Erth 13% N/A 14% 3 Sigil of Binding Hex 13% N/A 14% 3 Vampiric Draining Necr 13% 2d6 14% 3 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 16% 4 Starburst Conj/Fire 11% 6d5 94% 6 Diamond Sawblades Frge 6% 4d5 100% 7 Fulsome Fusillade Conj/Alch 11% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:5 !!= Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aim: a water moccasin (68% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is lightly wounded. (Press . to maintain the ray.) You feel extremely sick. The water moccasin closely misses you. You stop channelling your searing ray. You feel very sick. The water moccasin bites you but does no damage. The magic dart hits the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin completely misses you. The water moccasin bites you. You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... #.......+......))) ##...#.##.....)... ###.##.###.......# #......# ##.....## #.###### ##...## #.# ##+# #.# #.# #.# #.# #@# ######.## #S# ....#...## #.# # #......# #.#.######.#...### #.......##........ ###.###.##.##.###. .# #.......# #. . .....##.# #. ######. #.# #. You could see a water moccasin. Vanquished Creatures 2 sky beasts A phantom (D:4) A bombardier beetle (D:4) A hound (D:5) 2 orc priests (D:4) A gnoll bouda (D:6) An orc wizard (D:4) 15 adders 5 gnolls (D:6) 2 shadow imps A white imp (D:6) 2 ufetubi (D:5) A ribbon worm (D:3) 6 orcs 4 endoplasms 12 hobgoblins A quokka (D:5) 9 ball pythons 5 bats 4 frilled lizards 8 goblins 7 kobolds 7 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iuhfjagdj the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 438 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 1249 | D:2 | Reached skill level 5 in Spellcasting 1249 | D:2 | Reached XP level 3. HP: 25/25 MP: 9/9 1589 | D:2 | Reached skill level 1 in Invocations 1882 | D:3 | Found a faded altar of an unknown god. 1962 | D:3 | Learned a level 2 spell: Searing Ray 2049 | D:3 | Reached skill level 1 in Fighting 2049 | D:3 | Reached skill level 1 in Short Blades 2049 | D:3 | Reached skill level 1 in Long Blades 2049 | D:3 | Reached skill level 1 in Axes 2049 | D:3 | Reached skill level 1 in Maces & Flails 2049 | D:3 | Reached skill level 1 in Polearms 2049 | D:3 | Reached skill level 1 in Staves 2049 | D:3 | Reached skill level 1 in Ranged Weapons 2049 | D:3 | Reached skill level 1 in Throwing 2049 | D:3 | Reached skill level 1 in Armour 2049 | D:3 | Reached skill level 1 in Shields 2049 | D:3 | Reached skill level 1 in Unarmed Combat 2049 | D:3 | Reached skill level 1 in Evocations 2072 | D:3 | Reached XP level 4. HP: 32/32 MP: 11/11 2101 | D:3 | Reached skill level 1 in Shapeshifting 2270 | D:3 | Reached skill level 1 in Hexes 2270 | D:3 | Reached skill level 1 in Summonings 2270 | D:3 | Reached skill level 1 in Necromancy 2270 | D:3 | Reached skill level 1 in Translocations 2270 | D:3 | Reached skill level 1 in Forgecraft 2270 | D:3 | Reached skill level 1 in Fire Magic 2270 | D:3 | Reached skill level 1 in Ice Magic 2270 | D:3 | Reached skill level 1 in Air Magic 2270 | D:3 | Reached skill level 1 in Earth Magic 2270 | D:3 | Reached skill level 1 in Alchemy 2910 | D:4 | Reached XP level 5. HP: 37/37 MP: 12/12 3330 | D:4 | Reached XP level 6. HP: 44/44 MP: 13/13 3490 | D:4 | Reached skill level 5 in Dodging 3625 | D:4 | Found a snail-covered altar of Cheibriados. 3912 | D:4 | Found a staircase to the Ecumenical Temple. 3922 | Temple | Entered the Ecumenical Temple 3929 | Temple | Became a worshipper of Vehumet 4118 | D:4 | Learned a level 4 spell: Fulminant Prism 4132 | D:5 | Entered Level 5 of the Dungeon 4302 | D:5 | Reached XP level 7. HP: 50/50 MP: 15/15 4361 | D:5 | Found a shimmering blue altar of Sif Muna. 4365 | D:5 | Found an ornate altar of the Wu Jian Council. 4367 | D:5 | Found a sacrificial altar of Ru. 4478 | D:5 | Found Qautudd's Distillery. 4775 | D:5 | Found Woarinlo's Jewellery Shop. 4973 | D:5 | Found Emuppag's Distillery. 5852 | D:6 | Reached skill level 5 in Stealth 6239 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners, minmay_door_square D:2: layout_basic D:3: layout_basic, nicolae_ecumenical_oubliette, minmay_goblin_kobold_house D:4: layout_cave_pools, lemuel_doored_altar, lemuel_temple_firewalk_b, serial_park_tiny_2, nicolae_titane D:5: layout_cave_pools, minitemple, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_unsneaky_path_b, co_window_broadway_a, co_window_corner_ca, co_window_corner_cb, co_window_corner_b, co_window_unsneaky_path_b, co_window_of_opportunity_b, co_window_paths_d, co_window_4corner_b, serial_shops, shop, shop, nicolae_shop_temple_entry_statues_fountains D:6: layout_loops_corners Temple: nicolae_temple_x_marks_the_god Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.7 Invocations | 1 2 3 | 3.0 Fighting | 1 2 | 2.7 Short Blades | 1 2 | 2.7 Long Blades | 1 2 | 2.7 Axes | 1 2 | 2.7 Maces & Flails | 1 2 | 2.7 Polearms | 1 2 | 2.7 Staves | 1 2 | 2.7 Ranged Weapons | 1 2 | 2.7 Throwing | 1 2 | 2.7 Armour | 1 2 | 2.7 Shields | 1 2 | 2.7 Unarmed Combat | 1 2 | 2.7 Evocations | 1 2 | 2.7 Shapeshifting | 1 2 | 2.4 Hexes | 1 2 | 2.2 Summonings | 1 2 | 2.2 Necromancy | 1 2 | 2.2 Translocations | 1 2 | 2.2 Forgecraft | 1 2 | 2.2 Fire Magic | 1 2 | 2.2 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Earth Magic | 1 2 | 2.2 Alchemy | 1 2 | 2.2 Dodging | 5 | 5.3 Stealth | 5 | 5.0 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 16 | || 16 Cast: Magic Dart | 60 | 118 | 38 || 216 Searing Ray | | 5 | 11 || 16 Fulminant Prism | | | 2 || 2 Use: Scroll | | 1 | 4 || 5 Armour: Robe | | 40 | 19 || 59 Dodge: Dodged | 1 | 15 | 16 || 32