Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1145805148521366284 30 iuhfjagdj the Conjurer (level 3, -2/19 HPs) Began as a Gargoyle Conjurer on Apr 1, 2026. Slain by Terence ... wielding a +0 falchion (7 damage) ... on level 1 of the Dungeon. The game lasted 00:06:21 (1331 turns). iuhfjagdj the Conjurer (Gargoyle Conjurer) Turns: 1331, Time: 00:06:22 Health: -2/19 AC: 6 Str: 10 XL: 3 Next: 18% Magic: 0/6 EV: 10 Int: 20 God: Gold: 91 SH: 5 Dex: 8 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - an amulet of reflection (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of moonshine {unknown} Skills: - Level 1.5 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Airstrike Air 1% 2d(1-17) 83% 4 Borgnjor's Revivificati Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Terence closely misses you. You stop channelling your searing ray. Terence screams, "I hate trespassers!" Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You closely miss Terence. Terence is almost dead. Terence hits you but does no damage. You barely miss Terence. Terence is almost dead. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence closely misses you. You barely miss Terence. Terence is almost dead. You block Terence's attack. You barely miss Terence. Terence is almost dead. Terence completely misses you. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. You block Terence's attack. Unknown command. Terence misses you. You climb upwards. There is a stone staircase leading down here. Terence hits you with a +0 falchion! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.##...##.# #..... #.###.###.#####.#### #.######.........### #........###....÷##. #...####.........#P. #.[.# ##.##......### #...###..##......... #...##...##.#..^.### ###..@†..#.......###.P #...@..#.#..###....##. #.#....#.#..#......### ###.#####.....#.#.###### ##.#.#.#####.###.### #.#. ##P.#.#.P##>..##### #.#. #.P.#.#...#...#P.## ###.## ###...#.#PP.#...#.P.###.#... #.#..P#.#...#...#....##.#... You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) 2 goblins 5 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iuhfjagdj the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 338 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 352 | D:1 | Learned a level 2 spell: Searing Ray 421 | D:1 | Reached skill level 5 in Conjurations 915 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/6 1277 | D:2 | Encountered Sigmund 1298 | D:2 | Encountered Terence 1331 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corner, aquarium_window_1, aquarium_view_2c D:2: layout_loops_cross, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 1.5 Stealth | | 2.6 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Cast: Magic Dart || 45 Searing Ray || 7 Armour: Robe || 15 Dodge: Dodged || 11 Block: Other || 4