Dungeon Crawl Stone Soup version 0.33-a0-897-g617501e0ff (webtiles) character file. Game seed: 7133375611022797543 33 iuzpete the Vexing (level 3, -6/21 HPs) Began as a Poltergeist Enchanter on Feb 15, 2025. Mangled by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:14 (1086 turns). iuzpete the Vexing (Poltergeist Enchanter) Turns: 1086, Time: 00:05:16 Health: -6/21 AC: 3 Str: 4 XL: 3 Next: 12% Magic: 0/6 EV: 11 Int: 19 God: Gold: 24 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ i - +0 cloak rElec . n - +0 helmet rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles m - 4 silver javelins (quivered) Armour b - a +0 cloak (haunted) i - a +0 cloak (haunted) n - a +0 helmet (haunted) Scrolls f - a scroll of identify {unknown} g - 2 scrolls of teleportation {unknown} j - a scroll of fear {unknown} k - a scroll of enchant armour {unknown} l - a scroll of brand weapon {unknown} Potions c - 2 potions of invisibility d - 2 potions of heal wounds {unknown} e - a potion of resistance {unknown} h - a potion of brilliance {unknown} o - a potion of ambrosia {unknown} Skills: - Level 2.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.8 Hexes - Level 2.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 30% N/A 6% 2 b - Confusing Touch Hex 20% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 80% N/A 2% 1 Tukima's Dance Hex 20% N/A 7% 3 Dazzling Flash Hex/Fire 22% N/A 19% 3 Blink Tloc 2% N/A 26% 2 Lesser Beckoning Tloc 2% N/A 26% 2 Momentum Strike Conj/Tloc 2% 3d8 26% 2 Cigotuvi's Putrefaction Necr/Air 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The bat is heavily wounded. The bat barely misses you. The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! Terence the Veteran comes into view. He is wielding a +0 flail. You see here 10 gold pieces. The helpless Terence fails to defend himself. You puncture Terence! Terence is severely wounded. A quokka comes into view. Terence hits you with a +0 flail! Casting: Ensorcelled Hibernation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, chance to affect: 57%) Terence resists with significant effort. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, chance to affect: 57%) Terence resists with significant effort. Terence screams, "Where's your power now?!" Terence barely misses you. Casting: Ensorcelled Hibernation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, chance to affect: 57%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." # ................... ##...#..............## #....#.........(....# ....#.......#####.## ..............(.... #...#.....##...#.#.# . ##. #.....# .....#.# ....##@##.r...# ..### # .......@$.#.#.# .# .#.########.#.# .# ..#.# #..#.# #..#.# #..#.. You could see Terence and a quokka. Vanquished Creatures 5 ball pythons 4 bats 5 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins 2 quokkas 2 frilled lizards (D:2) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iuzpete the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 180 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 406 | D:1 | Reached skill level 1 in Ice Magic 876 | D:2 | Reached XP level 3. HP: 7/21 MP: 1/6 1014 | D:2 | Learned a level 3 spell: Confusing Touch 1080 | D:2 | Noticed Terence 1086 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring D:2: layout_basic, serial_shops, shop, minivault_26, minivault_19, minmay_pentomino_t4, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.1 Ice Magic | 2 | 2.0 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 98 Cast: Ensorcelled Hiber || 4 Stab: Sleeping || 13 Armour: Skin || 36 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1074 | 1051 | 23 | 0 | 634 | 2 | 537.0 | Dungeon | 1074 | 1051 | 23 | 0 | 634 | 2 | 537.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 776 daAuts D:2: 298 daAuts