jaccarmac Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (8, -12, D:1) a +0 club a bat skeleton (20, -14, D:1) a bat skeleton (22, 7, D:1) a +0 robe (25, -34, D:1) a jackal corpse (skeletalised by now) (26, 4, D:1) a +0 dagger a +0 dagger a ball python skeleton a kobold skeleton a goblin skeleton (26, 13, D:1) a +0 whip a kobold skeleton (28, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 19, D:1) a +0 leather armour (40, -41, D:1) a +0 dagger (45, 0, D:1) a quokka skeleton (47, -6, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (4, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 3, D:2) a +0 short sword (10, 6, D:2) a +0 short sword (11, 6, D:2) a +0 whip a kobold corpse (skeletalised by now) (13, 38, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, -10, D:2) a +0 sling of flaming a +0 club a goblin corpse (skeletalised by now) (27, 19, D:2) a +0 hand axe (28, 4, D:2) a +0 dagger (31, 22, D:2) a +0 mace (39, 6, D:2) a +0 mace of protection Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (0, 2, D:3) a +0 hammer (1, 1, D:3) a +0 hammer (1, 3, D:3) a +0 hammer (1, 4, D:3) a +0 hammer (1, 7, D:3) a +0 hammer (1, 8, D:3) the +7 hammer of Dusag {chaos, Will+ Str+3 Int+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (1, 9, D:3) a +0 hammer (2, 5, D:3) a +0 hammer (2, 7, D:3) a +0 hammer (2, 8, D:3) a +0 hammer (3, 7, D:3) a +0 hammer (3, 8, D:3) a +0 hammer (3, 9, D:3) a +0 hammer (11, -28, D:3) a +0 falchion an orc corpse (skeletalised by now) (11, -26, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, -27, D:3) a +0 robe a +0 dagger (12, -26, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, -14, D:3) a +0 dagger (21, -24, D:3) a +0 spear (21, -19, D:3) a +0 ring mail a +0 flail an orc skeleton (21, -14, D:3) the troll skeleton of Pargi (31, -3, D:3) a +0 club (32, -22, D:3) a +0 leather armour (34, -26, D:3) a +0 club (35, -12, D:3) a bat skeleton (36, -14, D:3) a +0 robe (38, -15, D:3) a staff of cold (39, -24, D:3) a +0 short sword a kobold corpse (skeletalised by now) (39, -5, D:3) a +0 dagger (39, 7, D:3) a +0 club a goblin skeleton (40, -5, D:3) a ball python skeleton (42, 5, D:3) the +7 war axe of the Winnowing Enemy {heavy, rF+} rF+: It protects you from fire. Level 4 of the Dungeon (3, 5, D:4) a quokka corpse (6, 5, D:4) a hobgoblin corpse (25, 27, D:4) a boomerang a +0 hand axe a +1 dagger of electrocution an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (26, 29, D:4) a +0 club an iguana corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 34, D:4) 11 gold pieces (31, 33, D:4) 7 gold pieces (32, 12, D:4) a parchment of Apportation (32, 31, D:4) 11 gold pieces (32, 34, D:4) a scroll of fog (33, 23, D:4) 17 gold pieces (33, 30, D:4) 8 gold pieces (34, 0, D:4) a +0 giant club an ogre corpse (39, -4, D:4) a scroll of blinking (41, 14, D:4) 6 boomerangs (44, 12, D:4) 2 boomerangs (44, 13, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 falchion of draining a +0 leather armour